Ive just finished a really SWEET 3D map editor and and now I'm having some trouble making a program to import 3D objects. I do have a few small tutorials from Basic4gl, but I haven't been able to adapt them to FreeBasic. I wold like to use Truespace as the designer but its files are very hard to read through and un-code. So any 3D art designer will be fine.
Does anyone have or know where to find a 3D object importer and/or tutorials for FreeBasic?
What would be the best 3D studio to use for this project?
Do you think building a 3D object studio would be necessary? Statistics: Posted by KDAG — Tue Oct 14, 2008 5:55 pm
]]>