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Pete's QBASIC Site Discuss QBasic, Freebasic, QB64 and more 2009-08-12T03:26:18-05:00 http://www.petesqbsite.com/phpBB3/app.php/feed/topic/3111 2009-08-12T03:26:18-05:00 2009-08-12T03:26:18-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19690#p19690 <![CDATA[Should I stop making my RPG?]]>
The new update should be out soon as he is promising a new Linux version too. That is running late. DRAW is already available in the latest version, but it may have a problem.

Do you want the program to be fullscreen at start? I've mentioned that option to Galleon before.

Report any problems to the Discussion forum!

Ted
You happen to know does next *nix version provide compile.exe too, or does the code need to be load/compiled throught to IDE? I think i di dread somewhere that it should be in next version, but not sure.

Statistics: Posted by bungytheworm — Wed Aug 12, 2009 3:26 am


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2009-08-11T03:16:38-05:00 2009-08-11T03:16:38-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19677#p19677 <![CDATA[Should I stop making my RPG?]]>
You should post some of your code...
I've posted a snippet of code here http://www.qb64.net/forum/index.php?topic=345.0

Please ignore the first two posts. it's just me blathering about trying to figure out what's wrong.

in the 3rd post i quote a few lines of code i was playing with that generate three red lines with PSETs and DRAWs. In QB64 the last line is white. I think I understand why.

Statistics: Posted by coma8coma1 — Tue Aug 11, 2009 3:16 am


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2009-08-11T01:29:16-05:00 2009-08-11T01:29:16-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19676#p19676 <![CDATA[Should I stop making my RPG?]]>
He may have missed something!

Statistics: Posted by burger2227 — Tue Aug 11, 2009 1:29 am


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2009-08-11T00:06:40-05:00 2009-08-11T00:06:40-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19674#p19674 <![CDATA[Should I stop making my RPG?]]>
I'll probably be up all night experimenting with it to see if i can help get to the bottom of it.

Statistics: Posted by coma8coma1 — Tue Aug 11, 2009 12:06 am


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2009-08-10T19:09:14-05:00 2009-08-10T19:09:14-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19670#p19670 <![CDATA[Should I stop making my RPG?]]>

You CAN ask ANY questions at the QB64 Forum, but.......

The number 1 Forum is: http://www.network54.com/Index/10167

But please mention QB64 and PSET in your post title, like you would do here.

Statistics: Posted by burger2227 — Mon Aug 10, 2009 7:09 pm


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2009-08-10T17:19:17-05:00 2009-08-10T17:19:17-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19669#p19669 <![CDATA[Should I stop making my RPG?]]> Statistics: Posted by coma8coma1 — Mon Aug 10, 2009 5:19 pm


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2009-08-10T15:25:37-05:00 2009-08-10T15:25:37-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19664#p19664 <![CDATA[Should I stop making my RPG?]]>
If you need a better dos emulator than the one included in winXP, use dosbox http://www.dosbox.com,..
Dragon Stone Quest never ran in DosBox. Somethign to do with it being required to CHAIN from module to module, which was nessecary due to memory limitations on QuickBASIC. It couldn't recognized certain folders that weren't mounted or something, I forget. But, now that I plan to continue development in QB64 this apparently fix both problems. :)

+1 for DosBox though. We used it to play some old AD&D DOS games recently on a Vista machine.

Statistics: Posted by coma8coma1 — Mon Aug 10, 2009 3:25 pm


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2009-08-10T14:58:03-05:00 2009-08-10T14:58:03-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19662#p19662 <![CDATA[Should I stop making my RPG?]]> http://www.dosbox.com, it allow you to run your old programs in the original qb (so even external libraries can be used).
Should work even in vista (even 64), and emulates 16-bit modes even if the os doesn't support them. Of course, there is even a linux and a mac version.

Be careful: it's an emulator, so if you make exe files, they will have to be run in the emulator, too, otherwise all the problems you experienced will come back. Don't use it to develop programs/games for masses, because many peopla don't know how to use dosbox.

There is also another dos emulator, called JPC, written in java and working as a browser app: you can use it to embed your final game in a web page (altough a bit heavy, java+dos emulator+dos+game)

Dosbox is free and open source.

Statistics: Posted by angros47 — Mon Aug 10, 2009 2:58 pm


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2009-08-10T14:47:51-05:00 2009-08-10T14:47:51-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19661#p19661 <![CDATA[Should I stop making my RPG?]]>
...Do you want the program to be fullscreen at start?...
I do. I use SCREEN 13 almost exclusively and my games look like ass until you Alt-Enter them lol. If it's an easy fix then it would be a useful feature to have some kind of switch at compilation or a meta command.

I recognize that maximum compatibility with QBASIC code is Galleon's number one priority right now, and until that is finished I don't expect any favors or special requests, but thanks for petitioning. I plan on joining the forums over there soon; I spent an hour or two late last night digging through them trying to get familiar with the project, and I must say I'm terribly impresed. I'll join the forums at qb64.net if only to thank Galleon and everyone involved for doing more for the QB community that anyone else in probably a decade! lol

As for the DRAW command, i noticed that one character in my custom font which utilizes it doesn't get mangled. This one character, which happens to be the uppercase "B" is the only character which doesn't begin with a PSET STEP(x,y), color, as the B just starts drawing. They way my 'Text' routine works is an x,y coord is defined when it's called and the position is PSETted before DRAWing begins. There's a few other places where DRAW command works fine too. So I'm guessing it's the PSET command that's not implemented yet, not DRAW as I'd previously thought. It just seems to be changing the color of my DRAWings to offwhite for some reason.

In the meantime I'll continue to work on levels and graphics, mosnters and items and junk, using my existing QB71 compiled editors (I've got 3 separate editors) which still work fine for now.

I'm stoked. I hope this means I can continue my project. :thumbsup:

Statistics: Posted by coma8coma1 — Mon Aug 10, 2009 2:47 pm


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2009-08-10T13:03:31-05:00 2009-08-10T13:03:31-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19660#p19660 <![CDATA[Should I stop making my RPG?]]>
Do you want the program to be fullscreen at start? I've mentioned that option to Galleon before.

Report any problems to the Discussion forum!

Ted

Statistics: Posted by burger2227 — Mon Aug 10, 2009 1:03 pm


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2009-08-10T02:37:18-05:00 2009-08-10T02:37:18-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19653#p19653 <![CDATA[Should I stop making my RPG?]]>
my program size is maxed out (BAS file is about 140kB) and loads up TONS of files containing graphics and other information, and i'm literaly at the edge of how much memory I can use, both in the code itself and for variables. and i thought for sure I'd be spending weeks picking thru the code and fixing various incompatibilities.

nope!

soon as it compiled my program popped up all tiny and windowed and i just hit Alt-Enter and began hacking and slashing monsters!

this is very promising. I can't wait to give out the new compiled EXE to people who couldn't get it going on their machines.

Statistics: Posted by coma8coma1 — Mon Aug 10, 2009 2:37 am


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2009-08-10T00:14:12-05:00 2009-08-10T00:14:12-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19651#p19651 <![CDATA[Should I stop making my RPG?]]>
i haven't installed QB64 yet, but I bet I could even run just the display engine code if any other parts of the program give me any trouble

Statistics: Posted by coma8coma1 — Mon Aug 10, 2009 12:14 am


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2009-08-09T23:30:40-05:00 2009-08-09T23:30:40-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19650#p19650 <![CDATA[Should I stop making my RPG?]]> Statistics: Posted by burger2227 — Sun Aug 09, 2009 11:30 pm


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2009-08-09T23:07:17-05:00 2009-08-09T23:07:17-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19648#p19648 <![CDATA[Should I stop making my RPG?]]> http://www.qb64.net/qb64v0840-win.zip

thanks bro. i hope my code doesn't choke on it :) The though of no size limit gives me that tingly feeling i get when i get the itch to program :OD :O D:OD :OD

Statistics: Posted by coma8coma1 — Sun Aug 09, 2009 11:07 pm


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2009-08-09T18:06:32-05:00 2009-08-09T18:06:32-05:00 http://www.petesqbsite.com/phpBB3/viewtopic.php?p=19644#p19644 <![CDATA[Should I stop making my RPG?]]>
It can load most kinds of image files such as BMP, JPEG and GIF straight to the screen without extra code. See the link below.

Ted

Statistics: Posted by burger2227 — Sun Aug 09, 2009 6:06 pm


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