Im Fearless. I doubt my chances but I really hope I can. Thanks for your input man. You made me feel like I know what Im talking about. Thats cool that you made a Game. What type of game was it? Was it hard to code? I think that it would be cool to use qbaisc as the codeing that links the computers together. Ive got this book thats a little old called real world interfacing with qbasic as the coding that programs the electronics. It has the source code in the book and uses the printer port for the connection. I was gonna somehow use that to connect them but its a lot of work. Im jobless and I watch my 1.5 year old daughter during the day so I have the time to do this right now.
No problem. I like to encourage people when they are enthused about something.
The VB game I referred to that I wrote was a version of "Connect Four." I'm sure you're familiar with it -- where you drop chips into a grid and try to get four in a row. That was my very first serious Windows application -- for 3.1! It wasn't too difficult to create ... but I thought it was funny that at the time, the artificial intelligence I programmed into it pushed even 486 machines to their limits (but then again, a lot of it had to do with the fact that Visual Basic 3.0 didn't compile to native machine code).
The application of QB to control physical devices sounds pretty interesting. I wonder to what extent QB can be used to do something like that ... it always had capabilities like that in the language (manipulating ports, for example), but I wonder if the fact that it runs on DOS would be a limiting factor today, since we're in a Windows world now.Statistics: Posted by msdos622wasfun — Fri Jun 25, 2010 2:56 am
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