Search found 20 matches

by Quicky
Fri Aug 21, 2009 11:22 pm
Forum: General Discussion
Topic: laptop help
Replies: 8
Views: 20410

laptop help

Hey guys im getting ready to start my freshman year of college and i was wondering if i can get some help on my decision between either a lenovo T400 or macbook/macbook pro(im getting a good deal on them through my dads work). Im having a rough time picking one. Here is some stuff that might help: -...
by Quicky
Fri Sep 05, 2008 12:11 pm
Forum: General Discussion
Topic: WOW...
Replies: 27
Views: 62892

I think freebasic should just adopted by those who use Qbasic. Freebasic is not that bad of a language. Qbasic is just really limited and out dated. Freebasic updates are moving more and more away from Qbasic, giving it promise.
by Quicky
Thu Sep 04, 2008 9:19 pm
Forum: General Discussion
Topic: WOW...
Replies: 27
Views: 62892

Well i definally agree Qbasic is not powerful and is slow. Its true, it is dead and basically useless except as a starting language but I would have rather started with C. I used Qbasic as a starting language and then realized the limitations of QB fast. Once i moved on to C++, I realized then why i...
by Quicky
Tue Sep 25, 2007 9:40 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Linux QBasic
Replies: 6
Views: 14302

im pretty sure that to get qbasic you will need a DOSBOX
by Quicky
Tue Sep 25, 2007 9:33 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: ai help please
Replies: 5
Views: 9878

thanks

but why wont the side to side work now
by Quicky
Tue Sep 25, 2007 7:56 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: ai help please
Replies: 5
Views: 9878

ai help please

for some reason i cannot get my ai to move can someone help please SCREEN 13 x = 50 y = 50 DO typed$ = INKEY$ WAIT &H3DA, 8 LINE (x - 8, y - 8)-(x + 8, y + 8), 0, BF CIRCLE (x, y), 2 PAINT (x, y), 4, 15 IF typed$ = "w" THEN y = y - 1 IF typed$ = "s" THEN y = y + 1 IF typed$ =...
by Quicky
Mon Aug 20, 2007 8:55 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: How to make a programing language....
Replies: 17
Views: 23511

is it possible to someday have qb run with windows
by Quicky
Mon Aug 13, 2007 2:29 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: How to make a programing language....
Replies: 17
Views: 23511

well instead of making a new language why dont you just improve qbasic if that is possible
by Quicky
Fri Jul 06, 2007 5:54 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: how to get the timer to count down
Replies: 5
Views: 14725

it is just an ex. of a timer but that is as far as i can go with the timer the code just tells you how long it took you to answer what i want is a timer that will display and count down
by Quicky
Fri Jul 06, 2007 1:14 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: how to get the timer to count down
Replies: 5
Views: 14725

how to get the timer to count down

i can only get the timer to count up

ex.
start! = TIMER
INPUT "what is your name"; answer$
COLOR 5, 10
x = INT(rnt * 300)
y = INT(rnt * 310)
finish! = TIMER
PRINT "time elapsed:"; finish - start!

but how do you get a count down
by Quicky
Mon Jun 25, 2007 10:35 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: moving pixel drawings
Replies: 4
Views: 7881

umm

okay well it was fixed on preview but then it got messed up
by Quicky
Mon Jun 25, 2007 10:34 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: moving pixel drawings
Replies: 4
Views: 7881

fixed

DO' fixed player1 DO keyed$ = INKEY$ LOOP UNTIL keyed$ <LOCATE> 1) THEN row = row - 1 end if IF (keyed$ = CHR$(0) + CHR$(80)) AND (row <23> 1) THEN column = column - 1 end if IF (keyed$ = CHR$(0) + CHR$(77)) AND (column < 80) THEN column = column + 1 end if IF keyed$ = "e" THEN END LOCATE...
by Quicky
Mon Jun 25, 2007 4:58 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: moving pixel drawings
Replies: 4
Views: 7881

moving pixel drawings

Hi again, i am having trouble with moving graphics on the screen with my commands and the AI response ot my commands here is an example without using graphics instead a 0 attackrow = 12 attackcolumn = 40 row = 12 column = 10 DO DO keyed$ = INKEY$ LOOP UNTIL keyed$ <LOCATE> 1) THEN row = row - 1 end ...
by Quicky
Wed Jun 20, 2007 3:20 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: end if without block if error
Replies: 3
Views: 9120

end if without block if error

What does then END IF without block IF error mean?
by Quicky
Wed Jun 20, 2007 2:22 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: GAME HELP
Replies: 6
Views: 14575

p.s what i mean by key controls is a can make a letter move side to side and up and down on the screen
by Quicky
Wed Jun 20, 2007 2:21 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: GAME HELP
Replies: 6
Views: 14575

well i figured out how to use muilt. keys w.o asm a while ago but what i cant firgure out is how to make graphics move with key controls
by Quicky
Sun Jun 17, 2007 10:20 am
Forum: QBASIC and QB64 Questions & Answers
Topic: GAME HELP
Replies: 6
Views: 14575

Okay thanks a lot that really helped me
by Quicky
Sat Jun 16, 2007 12:03 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: GAME HELP
Replies: 6
Views: 14575

GAME HELP

I am writing my first game and i have the key controls finished and the AI finished the two things i cannot firgure out is 1. How to make graphics that you have draw(in screen 7) move by key controls and 2. how to make the chararter not got through a border of a level (ex. a line) and then erase it....
by Quicky
Thu Jun 14, 2007 1:06 pm
Forum: News and Announcements
Topic: CHEMQuick v. 1.0
Replies: 2
Views: 10468

For some reason everytime i goto post it says login falure and wont let me submit the program
by Quicky
Thu Jun 14, 2007 1:01 pm
Forum: News and Announcements
Topic: CHEMQuick v. 1.0
Replies: 2
Views: 10468

CHEMQuick v. 1.0

CHEMQuick v 1.0 is now finished. What you can expect from this program is help with your chemistry I needs. On this program is Metric/English coversions Solution Equations VSRPR Theory Naming organic compounds Stoichiometry Light Equations PH scale conversions I will post this program sometime this ...