Search found 45 matches

by Erik
Sun Jun 21, 2020 4:49 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: A bug in QB? Or is this a feature?
Replies: 1
Views: 1843

Re: A bug in QB? Or is this a feature?

Interesting! So it basically treats the "v" parameter as a local variable in the SUB and doesn't actually update the value of the array element passed until the code is returning from the SUB. Passing in the whole array works as expected. The source array is updated when the parameter array gets upd...
by Erik
Sat Jun 20, 2020 3:03 am
Forum: QBASIC and QB64 Questions & Answers
Topic: how to share Common declare between modules
Replies: 6
Views: 24763

Re: how to share Common declare between modules

Awesome. Thanks for the info!!
by Erik
Sat Jun 20, 2020 2:59 am
Forum: Pete's QB Site News
Topic: Well, is this the end?
Replies: 10
Views: 17724

Re: Well, is this the end?

I don't even own a recent Windows computer and I still use QB for some of my hobby stuff. For regular QB programming I use my 486 or my IBM XT. (same 486 I used back in the 90s). When writing on my main computer (Ubuntu) I just use DOSBox. DOSbox works great with QB. You can full screen, set the CPU...
by Erik
Sat Jun 20, 2020 2:40 am
Forum: News and Announcements
Topic: Digger clone in QuickBASIC
Replies: 14
Views: 17822

Re: Digger clone in QuickBASIC

Thanks for the updated link! (You have at least one person that cares lol)

I'll give it a go sometime in the next few days.
by Erik
Tue May 12, 2020 10:38 am
Forum: News and Announcements
Topic: Panda BLAST!
Replies: 23
Views: 17442

Re: Panda BLAST!

Still locks up if I press the space bar too quickly while a previous sound is being played. :( I tried added some debug print statements to the audlib.bas file and then rebuilding the library file with them but ended up getting "sub not defined" errors in wavetest using the new lib. (Must have broke...
by Erik
Wed May 06, 2020 2:47 pm
Forum: News and Announcements
Topic: Panda BLAST!
Replies: 23
Views: 17442

Re: Panda BLAST!

But at least there's sound, so it's getting somewhere... I should probably stop the DMA transfer manually, or maybe attempt auto-init DMA transfer, which would also provide sample mixing... I'm just not sure how to do it yet... I'll look into it, thanks again for your help! You're welcome. Glad to ...
by Erik
Mon May 04, 2020 4:09 pm
Forum: News and Announcements
Topic: Panda BLAST!
Replies: 23
Views: 17442

Re: Panda BLAST!

I ran wave test and had interesting results. Not sure if it's needed, but this is what the header section had in it: Segment: 9C11 Length: 16103 If I play the sounds slowly and let the previous sound finish completely before hitting space bar and triggering the next sound clip to be played, it doesn...
by Erik
Sat May 02, 2020 3:39 am
Forum: General Discussion
Topic: Is Microsoft already killing off Windows 7?
Replies: 18
Views: 53808

Re: Is Microsoft already killing off Windows 7?

My work computer was finally force upgraded from Win 7 to Win 10 after many failed attempts. I was hesitant to do the swap because with my job I work on a very very very old code base (90s) and was afraid my tools would no longer work. Glad to say that everything moved over okay to Win 10. Still mis...
by Erik
Sat May 02, 2020 3:36 am
Forum: QBASIC and QB64 Questions & Answers
Topic: how to share Common declare between modules
Replies: 6
Views: 24763

Re: how to share Common declare between modules

MikeHawk wrote:
Fri Jan 10, 2020 3:56 pm
It works with interpreted source code in the IDE, or with BRUN45-dependent EXEs.
Really good info posted above.

QQ on the quoted text. Does this mean that a "stand alone" compiled EXE with COMMON vars will not carry over if the program isn't recompiled to require BRUN45?
by Erik
Sat May 02, 2020 3:24 am
Forum: News and Announcements
Topic: Panda BLAST!
Replies: 23
Views: 17442

Re: Panda BLAST!

The change in the McCloud patch definitely fixed something! I still don't have sound but I'm able to get to the menu and start a game without it crashing. Once I get to the first level, after McCloud is moved (either by mouse or keyboard) a bit the game freezes. I can't even soft reset the computer,...
by Erik
Sat May 02, 2020 3:24 am
Forum: News and Announcements
Topic: Panda BLAST!
Replies: 23
Views: 17442

Re: Panda BLAST!

EDIT: Somehow made a double post....
by Erik
Thu Apr 30, 2020 3:37 pm
Forum: News and Announcements
Topic: Panda BLAST!
Replies: 23
Views: 17442

Re: Panda BLAST!

Cody shouldn't try to initialize the sound card when it is first launched, so that's weird; it may try to initialize the sound card even if "sound" is set to FALSE if it thinks a sound card might be available. However, if "lodma" is set to -1 or "baseport" is set to "0xFFFFFFFF", it shouldn't... Tr...
by Erik
Wed Apr 29, 2020 1:58 pm
Forum: News and Announcements
Topic: Cody McCloud in: Rain of Terror
Replies: 3
Views: 16756

Re: Cody McCloud in: Rain of Terror

Thanks for the help! :) Keyboard controls work nicely.
by Erik
Wed Apr 29, 2020 1:56 pm
Forum: News and Announcements
Topic: Panda BLAST!
Replies: 23
Views: 17442

Re: Panda BLAST!

Unfortunately, no luck on either on my 486. Panda loads up to the title screen but once the mouse moves it gets hung up. I tried running from QB4.5 using panda.bas but it also hangs in the same spot. (Won't respond to CTRL+BREAK either) With Cody, it doesn't look to ever make it into the application...
by Erik
Mon Apr 27, 2020 2:31 am
Forum: News and Announcements
Topic: Panda BLAST!
Replies: 23
Views: 17442

Re: Panda BLAST!

I haven't loaded it on my 486 yet but I'll copy it over with Cody McCloud sometime this week and let you know how it runs on it. My 486 currently has an "Overdrive" chip so it's running at 50MHz and has 16MB of RAM if that helps give you a benchmark. I finally got it permanently set up at my desk wi...
by Erik
Mon Apr 27, 2020 2:28 am
Forum: News and Announcements
Topic: Cody McCloud in: Rain of Terror
Replies: 3
Views: 16756

Re: Cody McCloud in: Rain of Terror

Just gave this a go tonight. Fantastic job! This is a really fun game to play and a nice twist on the breakout/arkanoid style. I made it to ~40k points before I died on the easier setting. I really dug the power ups (and even the "power downs" like Medusa and shrink") I also thought it was really co...
by Erik
Fri Oct 04, 2019 5:08 am
Forum: General Discussion
Topic: 30 years later, QBasic is still the best
Replies: 1
Views: 18196

Re: 30 years later, QBasic is still the best

2nd that. Really brought me back to me being a kid and learning for the first time.

Interestingly enough, apparently I already commented in the comments back in 2017... :)
by Erik
Fri Oct 04, 2019 5:05 am
Forum: General Discussion
Topic: Is Microsoft already killing off Windows 7?
Replies: 18
Views: 53808

Re: Is Microsoft already killing off Windows 7?

My work computer is still Win 7... I work on legacy systems so actually getting an upgrade come EOL in 2020 will be a coin toss for me.
by Erik
Fri Oct 04, 2019 4:54 am
Forum: News and Announcements
Topic: Minesweeper Duo (source & executable)
Replies: 4
Views: 13048

Re: Minesweeper Duo (source & executable)

Nice release! Took me a minute to figure out the mouse controls no longer worked in game and I had to use the keyboard and "enter" to check for bombs.
by Erik
Fri Oct 04, 2019 4:32 am
Forum: News and Announcements
Topic: Panda BLAST!
Replies: 23
Views: 17442

Re: Panda BLAST!

Though I'm not a fan of blasting pandas. This is a really good QB game. The controls work exactly as you expect without having to think at all about them and the graphics are fantastic for QB. Really well done! I enjoyed playing it and will most likely load it onto my 486 and play some more. (The sh...