Search found 17 matches
- Mon Jun 08, 2009 9:24 pm
- Forum: Freebasic Questions & Answers
- Topic: Collision Detection in FB Game
- Replies: 3
- Views: 46423
Aha!
I found an answer; I didn't need to make a copy (Actually, I tried it the wrong way). Sorry about that; but it is a good idea! Here is my updated code: for a = 0 to columns-1 for b = 0 to rows-1 if spritemode(map(a,b)) = 1 then cmin = (a*16)-15: cmax = (a*16)+15 rmin = (b*16)-15: rmax = (b*16)+15 if...
- Mon Jun 08, 2009 8:54 pm
- Forum: Freebasic Questions & Answers
- Topic: Collision Detection in FB Game
- Replies: 3
- Views: 46423
- Mon Jun 08, 2009 8:44 pm
- Forum: News and Announcements
- Topic: Qbasic Puzzle League Version 1.11
- Replies: 8
- Views: 26921
This is the reference:
http://en.wikipedia.org/wiki/Pokemon_Puzzle_League
Hope this helps! Have a nice day and God Bless!
http://en.wikipedia.org/wiki/Pokemon_Puzzle_League
Hope this helps! Have a nice day and God Bless!
- Mon Jun 08, 2009 7:54 pm
- Forum: Freebasic Questions & Answers
- Topic: Collision Detection in FB Game
- Replies: 3
- Views: 46423
Collision Detection in FB Game
Hello everyone. I'm working on an RPG and I've nearly got the colission detection right. My problem is when you hit the object that is specified as a wall, you are blocked, but you also can't move in any other direction until you let go of the key. I use MULTIKEY to get the character moving. This is...
- Fri Jan 23, 2009 1:35 pm
- Forum: News and Announcements
- Topic: Qbasic Puzzle League Version 1.11
- Replies: 8
- Views: 26921
- Tue Dec 02, 2008 10:27 pm
- Forum: News and Announcements
- Topic: Qbasic Puzzle League Version 1.11
- Replies: 8
- Views: 26921
- Sat Nov 15, 2008 9:26 pm
- Forum: News and Announcements
- Topic: cheesy american football QB program
- Replies: 1
- Views: 9915
- Sat Nov 15, 2008 9:18 pm
- Forum: News and Announcements
- Topic: Final Fantasy Menu Example
- Replies: 4
- Views: 15730
Awesome!
Wow; that is flippin' awesome!
I am impressed by the organization of your code as well; nice job!
Have a nice day and God Bless!
I am impressed by the organization of your code as well; nice job!
Have a nice day and God Bless!
- Sat Nov 15, 2008 9:12 pm
- Forum: News and Announcements
- Topic: Qbasic Puzzle League Version 1.11
- Replies: 8
- Views: 26921
Qbasic Puzzle League 1.1
Hello everyone! Here's an updated version of the Qbasic Puzzle League game: http://www.geocities.com/duggerc_2001/qbpl11.zip Also, to prevent any "file not found" errors, it would help if you put all the files in the same folder as where you have QBasic. I'm not sure if it would still work...
- Wed Aug 06, 2008 6:40 pm
- Forum: News and Announcements
- Topic: Qbasic Puzzle League Version 1.11
- Replies: 8
- Views: 26921
- Tue Aug 05, 2008 2:20 pm
- Forum: News and Announcements
- Topic: Qbasic Puzzle League Version 1.11
- Replies: 8
- Views: 26921
- Sat Jul 12, 2008 5:12 pm
- Forum: News and Announcements
- Topic: Qbasic Puzzle League Version 1.11
- Replies: 8
- Views: 26921
Qbasic Puzzle League Version 1.11
Hi everyone! I just wrote a game that plays like Panel de Pon, Tetris Attack, and Pokemon Puzzle League. I had to use some code from other websites just to get it to not flicker so much, but I just wanted to share this with you: Version 1.11 Uploaded! http://www.geocities.com/duggerc_2001/qbpl111.zi...
- Sat Feb 02, 2008 8:16 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Keyboard Help
- Replies: 5
- Views: 11017
- Sat Feb 02, 2008 8:13 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Keyboard Help
- Replies: 5
- Views: 11017
- Fri Feb 01, 2008 10:36 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Keyboard Help
- Replies: 5
- Views: 11017
- Fri Feb 01, 2008 3:16 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Keyboard Help
- Replies: 5
- Views: 11017
Keyboard Help
Hi everyone; I don't usually post on this site, but it seems quite fascinating. Anywho, I have this code for a game I'm working on: a$ = INKEY$ IF a$ = "??" then (do this) IF a$ = "??" then (do that) IF a$ = "??" then (do this) Anyway, It's all part of a loop. The probl...
- Sat Aug 11, 2007 10:43 am
- Forum: General Discussion
- Topic: Hello!
- Replies: 2
- Views: 6876
Hello!
Hello! This is Bluescreen O'Deff. I joined this forum because I just recently finished a small game, but don't know how to upload it. Anyway, have a nice day and God Bless!