Search found 10 matches
- Thu Mar 15, 2018 7:38 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: MMORPG in QBASIC?
- Replies: 15
- Views: 47619
Re: MMORPG in QBASIC?
Hi people! I have a mmorpg in QB64 SDL, the website is: http://aetricia.ddns.net the server is online (under development) you can download the client and inmmerse in Fantastic Lands of Aetricia! I post at the forums of www.qb64.net, a old version of the source code of the server/client: http://www.q...
- Tue Nov 28, 2017 9:02 am
- Forum: News and Announcements
- Topic: MMORPG fully developed in QB64 SDL w/source code and resources from Argentina!
- Replies: 3
- Views: 23047
Re: MMORPG fully developed in QB64 SDL w/source code and resources from Argentina!
Gracias locon! lo vi un poco tarde al post pero lo voy a implementar!
De donde sos?
Saludos!
De donde sos?
Saludos!
- Fri Aug 26, 2016 10:38 am
- Forum: News and Announcements
- Topic: MMORPG fully developed in QB64 SDL w/source code and resources from Argentina!
- Replies: 3
- Views: 23047
Re: MMORPG fully developed in QB64 SDL w/source code and resources from Argentina!
Hi community! A new version of Fantastic Lands of Aetricia are available with new and improved features! Download , create an account and immerse in this land of adventure! You can choose a character among human, elf and dwarf. You can select between class warrior, mage and hunter. http://www.indied...
- Fri Jun 03, 2016 6:55 am
- Forum: News and Announcements
- Topic: MMORPG fully developed in QB64 SDL w/source code and resources from Argentina!
- Replies: 3
- Views: 23047
MMORPG fully developed in QB64 SDL w/source code and resources from Argentina!
Hello community! Here I leave the source code and resources of Aetricia project, a MMORPG fully developed in QB64. This version is Singleplayer, but works with routines of Multiplayer(with the server as localhost), so the firewall must allow run the program. This code, images, sounds, basic configur...
- Fri Oct 08, 2010 3:35 pm
- Forum: News and Announcements
- Topic: RPG demo in qb45 from Argentina
- Replies: 7
- Views: 21450
I try but is not easy to use in this project. I want finish in this form-style (sorry my english!) I am learning new commands in qb64 but i go slowly, i have no time to practice. This project are 7-8 years of develope, but now i see the end of this, thanks to qb64 compiler. And see the future of new...
- Fri Oct 08, 2010 3:11 pm
- Forum: News and Announcements
- Topic: RPG demo in qb45 from Argentina
- Replies: 7
- Views: 21450
Hi burger2227! I not still familiar with the qb64 advanced commands. I use the statement WINDOWS SCREEN to simulate the 3rd dimention. Use bmp format to some graphics and draw with the PSET directly in screen. The WINDOWS SCREEN resize for me the sprite. Looks the subroutine to draw (dib2) and see h...
- Fri Oct 08, 2010 8:28 am
- Forum: News and Announcements
- Topic: RPG demo in qb45 from Argentina
- Replies: 7
- Views: 21450
Hi coma8coma1! This version is playable but not works in winvista or winseven. try to test/play in winxp and see how looks! the graphics is better than the screenshots (are older screenshots)! jaja i migrate this to qb64 and to 256 colors and best performance, soon (a month or less) post this in qb6...
- Wed Sep 29, 2010 8:33 am
- Forum: News and Announcements
- Topic: RPG demo in qb45 from Argentina
- Replies: 7
- Views: 21450
RPG demo in qb45 from Argentina
Hello! here is a rpg demo with source code included, the files of the source are: lords1.bas sistema.def tipos.def dev.bat the others files are graphics, config files, etc. screenshots: http://s3.subirimagenes.com:81/otros/previo/thump_43587642.jpg http://s2.subirimagenes.com/otros/previo/thump_4358...
- Tue Sep 21, 2010 7:55 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Qbasic program(need help)
- Replies: 10
- Views: 16885
sorry
sorry, i confuse means of odd-even!
- Mon Sep 20, 2010 6:25 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Qbasic program(need help)
- Replies: 10
- Views: 16885
prg
dim odd(20) as integer, even(20) as integer, i as integer, aux as integer dim totalodd as integer, totaleven as integer, k as integer, j as integer randomize timer j=1 k=1 for i=1 to 20 aux=10 + INT(RND * 89) if (aux mod 2)=0 then even(j)=aux totaleven=totaleven+aux j=j+1 else odd(k)=aux totalodd=to...