Search found 1052 matches

by Rattrapmax6
Thu Nov 17, 2005 5:13 pm
Forum: General Discussion
Topic: Pete: You Rock!
Replies: 9
Views: 7467

Sure? Sounds to me like you're buttering Pete up for something.... ^_^ ....

:lol:
by Rattrapmax6
Mon Nov 14, 2005 8:42 pm
Forum: General Discussion
Topic: Some Art....
Replies: 0
Views: 5259

Some Art....

I would type a message, but I'm feeling lazy, I'll just send you to my original post.. =)
http://myforum.siteburg.com/viewtopic.php?t=26
Enjoy... =)
by Rattrapmax6
Mon Nov 14, 2005 5:46 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: pixel scroller needs optimization...
Replies: 6
Views: 5041

Well it's very helpfull to post a working code,. so someone can see what they have to work with as far as suggestions... =)
by Rattrapmax6
Sun Nov 13, 2005 4:22 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: sleeping
Replies: 19
Views: 14589

If I'm moving something on the screen, etc., this method is very nice: T! = TIMER RATE = 50'PPS DO 'Do Stuff 'Find PPS Advancement F = F + 1 IF (TIMER - T!) <> 0 THEN FPS! = F / (TIMER - T!) IF FPS! <> 0 THEN Advance! = RATE / FPS! 'Advance cords PositionX = PositionX + Advance! LOOP UNTIL INKEY$ <>...
by Rattrapmax6
Sun Nov 13, 2005 10:12 am
Forum: QBASIC and QB64 Questions & Answers
Topic: sleeping
Replies: 19
Views: 14589

You should NEVER use FOR...Next loops for pauses. I have seen so many programs ruined because of that... Haha, yeah, I've done that before,.. I beleive Z!re even gave me a death threat if I continued to use them too... :lol: ... Now, several months later I'm sitting happily with a nice delay algo t...
by Rattrapmax6
Sun Nov 13, 2005 10:03 am
Forum: QBASIC and QB64 Questions & Answers
Topic: pixel scroller needs optimization...
Replies: 6
Views: 5041

What are you compiling with? I keep getting a truck-load of errors, and what's with this:

Code: Select all

Screen (800X600 resolution, 8bit color, 3 pages (0,1,2)) 
Shouldn't it be:

Code: Select all

SCREENRES 800, 600, 8, 3
?? But I still get DIM errors where arrays aren't defined.... =P
by Rattrapmax6
Sun Nov 13, 2005 9:54 am
Forum: General Discussion
Topic: Spam...
Replies: 8
Views: 8080

There's pretty much only 5 new spam posts per every few days.. I cant say it takes me hours and hours of hard work to remove them :P Ah yes, but I did notice a large burst last night (around 10:30PM -5 GMT) of 5 new guest post all making some robotic comment.. And no mods to trash-can them.. The ma...
by Rattrapmax6
Sat Nov 12, 2005 11:04 pm
Forum: General Discussion
Topic: Spam...
Replies: 8
Views: 8080

I'd go for more mods,.. & offer what time I have also... No since this board getting ruined by spammers,.. :P

Enough mods = some1 always here to kindly delete and report IPs.. =)
by Rattrapmax6
Sat Nov 12, 2005 10:52 pm
Forum: Pete's QB Site News
Topic: Upgrading The Forum
Replies: 8
Views: 13733

Um,. no,. I like that feature where I can upload stuff and modify it, etc.. :P
by Rattrapmax6
Sat Nov 12, 2005 10:17 pm
Forum: Pete's QB Site News
Topic: Upgrading The Forum
Replies: 8
Views: 13733

On a 56K hook-up,. they is no way in the world I'll just up and move the whole board... Besides, we have our ways of making it listin.. Muhahaha!!! *ahem... :P
by Rattrapmax6
Sat Nov 12, 2005 10:14 pm
Forum: General Discussion
Topic: Spam...
Replies: 8
Views: 8080

Blocking Guest won't work,. they've now been getting accounts, or some of them.. :wink:
by Rattrapmax6
Sat Nov 12, 2005 10:10 pm
Forum: Pete's QB Site News
Topic: Upgrading The Forum
Replies: 8
Views: 13733

Heh, I need to do this tomorrow,. I just hope the bloody admin panel works a lil better than 2.0.17 ... XD ... Seems it never wants to ubdate right for me or Mitth.. *Grrr*

:roll:
by Rattrapmax6
Wed Nov 09, 2005 3:13 pm
Forum: General Discussion
Topic: The dead time...
Replies: 20
Views: 17110

Well, I'm posting this at: 0D: 0F ... :P

EDIT: Forget the date, I calculated it wrong...
by Rattrapmax6
Tue Nov 08, 2005 8:10 pm
Forum: General Discussion
Topic: The dead time...
Replies: 20
Views: 17110

Darn, this is giving me a headach.... :lol:
by Rattrapmax6
Fri Nov 04, 2005 3:39 pm
Forum: Pete's QB Site News
Topic: QB Express #15 Now Available!
Replies: 16
Views: 23872

:wink: Nice issue once agian....
Nathan1993 wrote:??? PETE? My name isnt on the contributer's list... why? WHY DO YOU DO THIS TO ME!
:lol:
by Rattrapmax6
Fri Nov 04, 2005 3:33 pm
Forum: General Discussion
Topic: Why pets were made for?
Replies: 1
Views: 3527

lurah wrote:but it should be "clean" file.
AHH!!!! Really? Then my did it blow up my comp?

(It really didn't, otherwise I couldn't post this... =) )

:lol: :lol: :lol: :lol:
by Rattrapmax6
Wed Nov 02, 2005 8:46 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: collision detection
Replies: 6
Views: 4778

Basicaly, you set it so when character's X, Y equals the Building's wall X, Y the program stops motion in that direction. Normaly to stop, you reverse the number of steps the character took b4 hitting the wall. PlayX = PlayX + 1 IF PlayX = BuildX THEN PlayX = PlayX - 1 /\ In it's simplist form.... :...
by Rattrapmax6
Tue Nov 01, 2005 9:01 am
Forum: Pete's QB Site News
Topic: Spammers
Replies: 51
Views: 62986

Z!re wrote:Spambot.. post left as "proof" for pete
He already knows, or should, that the bots are now getting acounts.... I found one and reported it to him just a few weeks ago,. :)
by Rattrapmax6
Mon Oct 31, 2005 8:27 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: What does this mean?
Replies: 8
Views: 5984

I was hoping to spark creativity to figure why it does it.... But you are probaly right to explian it for him, it is rather a tricky code being all in one line... :roll:
by Rattrapmax6
Mon Oct 31, 2005 6:26 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: What does this mean?
Replies: 8
Views: 5984

Re: What does this mean?

What does LTRIM$ , RTRIM$, and STR$ mean? example...LEFT$(LTRIM$(RTRIM$(STR$(q))), 1) What would that do? LTRIM$ trims off wightspaces(or spaces) left of a string: String = " Hello " NewString = LTRIM$(String) NewString = "Hello " RTRIM$ does the same just for the right side: NewString = " Hello" S...