After spending a little bit reading the politics threads there I think I'm inburger2227 wrote:The Network 54 Qbasic site is still busy too. Link:
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Search found 100 matches
- Fri Feb 26, 2010 4:44 pm
- Forum: General Discussion
- Topic: Calling BattleCraft99
- Replies: 15
- Views: 36575
- Fri Feb 26, 2010 4:19 pm
- Forum: News and Announcements
- Topic: New QB64 program package for moving programs
- Replies: 8
- Views: 26120
- Fri Feb 26, 2010 4:58 am
- Forum: General Discussion
- Topic: Calling BattleCraft99
- Replies: 15
- Views: 36575
...Thought maybe someone would be interested in checking out what we've been able to come up with. Nice! I looked at some youtube videos of the Mazzaroth GUI and I love the isometric look. Anyway, thanks, Pete, for keeping this awesome site around! After the death of Geocities and most of the great...
- Fri Feb 26, 2010 4:27 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Organization
- Replies: 16
- Views: 36708
- Fri Feb 26, 2010 3:56 am
- Forum: News and Announcements
- Topic: fake admin
- Replies: 17
- Views: 91415
- Fri Feb 26, 2010 3:50 am
- Forum: News and Announcements
- Topic: New QB64 program package for moving programs
- Replies: 8
- Views: 26120
- Fri Feb 26, 2010 3:23 am
- Forum: Pete's QB Site News
- Topic: New Moderator: burger2227
- Replies: 11
- Views: 99090
- Fri Feb 26, 2010 3:18 am
- Forum: Pete's QB Site News
- Topic: I get an email saying I have a PM...
- Replies: 6
- Views: 63637
- Mon Nov 02, 2009 6:49 am
- Forum: General Discussion
- Topic: Awesome community
- Replies: 1
- Views: 8077
- Mon Nov 02, 2009 6:48 am
- Forum: General Discussion
- Topic: Liberty Basic
- Replies: 14
- Views: 59930
- Mon Nov 02, 2009 6:37 am
- Forum: News and Announcements
- Topic: Dragon Stone Quest screenshots
- Replies: 21
- Views: 89582
Re: Wow
i couldn't disagree more. classic RPGs were turn-based. apples and orangesKDAG wrote:..Turn bassed battle sucks; always has, always will...
- Tue Sep 08, 2009 9:38 am
- Forum: General Discussion
- Topic: Dragon Stone Quest
- Replies: 12
- Views: 23163
- Sun Sep 06, 2009 1:45 pm
- Forum: Pete's QB Site News
- Topic: Pete's Turtle Fable
- Replies: 8
- Views: 74929
- Sun Sep 06, 2009 1:42 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Windows
- Replies: 6
- Views: 11854
- Sun Sep 06, 2009 1:39 pm
- Forum: General Discussion
- Topic: Dragon Stone Quest
- Replies: 12
- Views: 23163
- Thu Aug 27, 2009 2:19 am
- Forum: General Discussion
- Topic: 'Program generator of sentences random simplify
- Replies: 34
- Views: 76879
- Tue Aug 25, 2009 7:23 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Mouse cursor
- Replies: 4
- Views: 10279
when I was using CALL ABSOLUTE to do interrupts (which was right until i found qb64 two weeks ago) i would simple turn off the cursor and draw my own at the mouse's x,y. it helps to have a small graphics array set aside to capture the background with a GET and then you PUT it back whenever the mouse...
- Mon Aug 24, 2009 12:43 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Text Adventures
- Replies: 15
- Views: 25431
Get the GAME working first.
The title screen should be one of the LAST things you do. Not because it's easiest or anything, just because your number one priority should be designing and testing the game engine itself. If the game is going to be modular with new levels being added, you might first start building a map editor wh...
- Mon Aug 24, 2009 2:58 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Text Adventures
- Replies: 15
- Views: 25431
I don't think AnOrange means to make it scroll. I'm thinking you want an area at the top of the screen that simply updates to display certain information. Like Burger said, you'll need to use the LOCATE and PRINT commands to place the data onscreen. Typically, you'd want to write a subroutine who's ...
- Sat Aug 22, 2009 9:49 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Text Adventures
- Replies: 15
- Views: 25431
i started making one ages ago, but it was crap. I could do much better now. if i can dig it up i'll post the code. i know it's around here because i just saw it recently. as long as you don't make fun of my code from like 15 years ago lol! go ahead and explain more of what you want the end result to...