Search found 124 matches
- Thu Sep 27, 2007 10:34 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Problem with compiling
- Replies: 8
- Views: 11735
Sorry about m fault about that compiling, Mac. But I have not much time to write this, so let's get to the point. It isn't working when I use this: IF segment = seg1 THEN if segment <> 31999 then PUT (0, 0), b1(0), PSET ELSE if segment <> 31999 then PUT (0, 0), b2(0), PSET END IF It's still the same...
- Wed Sep 26, 2007 3:08 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Problem with compiling
- Replies: 8
- Views: 11735
Problem with compiling
I have a real problem, when I compile this program, it gives me an 'illegal function call'. It runs fine in the IDE, except for some overflow errors in QB 4.5(you can simply solve those with 1& * on the place of the error), but it messes up totally when you compile it. I have had this same probl...
- Mon Sep 24, 2007 1:01 pm
- Forum: General Discussion
- Topic: is Qb dead?
- Replies: 21
- Views: 68325
Codemss, DIM variable AS INTEGER does not report an error. You are probably doing something else with your code that causes an error. Also, tried to compile your code with -lang qb command line? Perhaps you should actually choose to want to use FB, instead of finding false reasons not to use it. No...
- Sun Sep 23, 2007 12:53 pm
- Forum: General Discussion
- Topic: is Qb dead?
- Replies: 21
- Views: 68325
Well, I am somebody who codes everything in pure qbasic. Freebasic is better at some points, but it's that I'm used to code in qbasic. I hate compilers that can't interprete (i know that there is something as a freebasic ide, but I dont like it cuz i had some troubles with it). BTW, always if i comp...
- Sat Sep 22, 2007 11:43 am
- Forum: Pete's QB Site News
- Topic: QB Express #25 needs submissions!
- Replies: 34
- Views: 199671
I will post a tutorial about PEEK and POKE, and another one about sphere mapping. I think they are both very cool. The first one includes an explanation how plasma's setvideoseg works. The sphere mapping tutorial is also cool. It covers lighting and texturing. Pete, I will mail them to you. Soon, I ...
- Sat Sep 22, 2007 11:38 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Rotating a bit map image
- Replies: 11
- Views: 24834
Their should be a simpler way, I think. When you only want to rotate in angles that are multiplies of 90 degrees, it has to be be possible to do that with swapping x and y axis and inverting them. mmm. I found it here is the code a bit messy and in textmode but else you couldnt see it: CLS SCREEN 12...
- Mon Sep 17, 2007 3:29 am
- Forum: General Discussion
- Topic: 3d pacman in FB.
- Replies: 7
- Views: 22842
- Sun Sep 16, 2007 12:45 pm
- Forum: General Discussion
- Topic: 3d pacman in FB.
- Replies: 7
- Views: 22842
- Thu Sep 13, 2007 1:14 pm
- Forum: Pete's QB Site News
- Topic: QB Express #24
- Replies: 13
- Views: 99611
- Wed Sep 12, 2007 2:54 pm
- Forum: Pete's QB Site News
- Topic: QB Express #24
- Replies: 13
- Views: 99611
Nice issue! I posted accidentally the wrong tutorial to you, but it's actually better like this, because the PEEK/POKE tutorial that I intended to send you had some rude mistakes in it. I had the chance now to correct them, write some extra stuff, and explain everything better etc... Also nice that ...
- Wed Sep 05, 2007 6:37 am
- Forum: Pete's QB Site News
- Topic: QB Express Article Requests
- Replies: 140
- Views: 811629
I would really LOVE to see an article about a good demo effect. For example, I really want to know how those insane fast rotozoomers work, and those freaking distortions(it was called zoomblur in the source). This effects are both from Optimus/Dirty Minds (Into the fight and Deedlines sax, i believe...
- Mon Sep 03, 2007 4:36 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Grpahics issue
- Replies: 5
- Views: 13243
http://www.mfgg.net/
For VERY much mario sprites!
For VERY much mario sprites!
- Mon Sep 03, 2007 4:09 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Qbasic Virus MUHAHAHAHA!!!
- Replies: 8
- Views: 14047
mmm I think it must be easy to make a program that destroy some important files that windows need to startup... Even, this is not a real virus, but it could do some serious damage, right? BTW, i don't know about internet with QB, so, it may be possible to send a mail too, but I don't know about that...
- Thu Aug 23, 2007 11:09 am
- Forum: Pete's QB Site News
- Topic: QB Express Article Requests
- Replies: 140
- Views: 811629
I finshed it! I posted it to Pete yesterday. You want it too? (if you post or pm your mail adress i'll post the .doc file) BTW is a wireframe engine an engine that shows for instance a bouncing cube? What is then the difference between that and a physics engine? Or is wireframe just one kind of phys...
- Thu Aug 16, 2007 1:51 pm
- Forum: Pete's QB Site News
- Topic: QB Express Article Requests
- Replies: 140
- Views: 811629
Would you be interested in writing it? A short tutorial on collision detection for round and square shapes would be really cool. Yes, I am :wink: . I'll start writing, and PM it to you when it's finished EDIT: I started writing, and I will cover the next things: Simple collision detection Introduct...
- Wed Aug 15, 2007 10:53 am
- Forum: News and Announcements
- Topic: New tutorial
- Replies: 11
- Views: 25363
- Wed Jul 18, 2007 10:55 am
- Forum: News and Announcements
- Topic: cha0s opens a new forum to try to fill the QBN void...
- Replies: 4
- Views: 61289
- Wed Jul 18, 2007 10:49 am
- Forum: Pete's QB Site News
- Topic: QB Express #23 Needs Submissions!
- Replies: 19
- Views: 123387
Nice, I hope that more submissions are coming. I will write something about a swirl effect, I think. I'm writing it originally for my website, but I will submit it when it's finished. BTW I have already some finished tutorials on my website:
http://members.lycos.nl/rubynl
http://members.lycos.nl/rubynl
- Thu Jul 12, 2007 5:56 am
- Forum: Pete's QB Site News
- Topic: QB Express Article Requests
- Replies: 140
- Views: 811629
- Wed Jul 11, 2007 11:45 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: How to create a fast lib from QBasic code?
- Replies: 3
- Views: 6803