I think he means the window that pops up that says what file to write the exe to.
If that is, just say a file name you want to make (.exe extesion) also check the stand alone .exe check box. Then click make .exe.
Search found 837 matches
- Sat Mar 26, 2005 9:48 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: NEED GOOD COMPLIER
- Replies: 12
- Views: 13566
- Sat Mar 26, 2005 9:45 pm
- Forum: News and Announcements
- Topic: SpaceMerc....Next update....again? lol
- Replies: 12
- Views: 25040
How about when I'm done my core I'll give you the source, and you can put some SFX in. I'll tell you where they will need to go. So how 'bout it? It could be like another one of those trans-online QB Projects :D . I'm musically challenged when it come to computers, but you don't seem to me :D . Yes ...
- Sat Mar 26, 2005 7:47 pm
- Forum: General Discussion
- Topic: Basic tutorial rant and rave
- Replies: 24
- Views: 31110
- Sat Mar 26, 2005 7:45 pm
- Forum: General Discussion
- Topic: Three word story.
- Replies: 124
- Views: 143879
REM Dude!, Rattra! I was talking about in the game San Andreas! The Assassin (Note the name) liked killing Nate IN San Andreas which he was playing!
Look up assassin:
Dictionary.com
Look up assassin:
Dictionary.com
- Sat Mar 26, 2005 7:41 pm
- Forum: General Discussion
- Topic: Going away
- Replies: 18
- Views: 22120
- Sat Mar 26, 2005 7:34 pm
- Forum: General Discussion
- Topic: Submissions Needed for QB Express #9
- Replies: 45
- Views: 59510
- Sat Mar 26, 2005 7:32 pm
- Forum: News and Announcements
- Topic: SpaceMerc....Next update....again? lol
- Replies: 12
- Views: 25040
- Sat Mar 26, 2005 12:17 pm
- Forum: General Discussion
- Topic: Going away
- Replies: 18
- Views: 22120
- Sat Mar 26, 2005 12:16 pm
- Forum: General Discussion
- Topic: Submissions Needed for QB Express #9
- Replies: 45
- Views: 59510
- Sat Mar 26, 2005 12:15 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: NEED GOOD COMPLIER
- Replies: 12
- Views: 13566
- Sat Mar 26, 2005 12:13 pm
- Forum: News and Announcements
- Topic: SpaceMerc....Next update....again? lol
- Replies: 12
- Views: 25040
Nope. MB does. T255 sets the Tempo (This is a really fast one), L16 sets the length of the Note (1/16 of a whole note is what it is here, we call it a 16th note), O3 sets the octave (the middle octave here). I know all that stuff but I ment How do I make it sound like fire and being hit, explosion s...
- Sat Mar 26, 2005 10:37 am
- Forum: News and Announcements
- Topic: SpaceMerc....Next update....again? lol
- Replies: 12
- Views: 25040
SpaceMerc....Next update....again? lol
Well I've been busy again....Be prepared for this update! I've put my 8If collision detecting routine in, and now you can shoot the enemies and be shot! Woot! Also you can crash into them as well. Doesn't anyone know sfx? How to do them? Well, tell me what you think. Next update will be powerups. Sp...
- Sat Mar 26, 2005 9:56 am
- Forum: General Discussion
- Topic: Submissions Needed for QB Express #9
- Replies: 45
- Views: 59510
- Sat Mar 26, 2005 9:51 am
- Forum: General Discussion
- Topic: Basic tutorial rant and rave
- Replies: 24
- Views: 31110
- Sat Mar 26, 2005 9:50 am
- Forum: General Discussion
- Topic: Three word story.
- Replies: 124
- Views: 143879
- Sat Mar 26, 2005 9:46 am
- Forum: General Discussion
- Topic: Going away
- Replies: 18
- Views: 22120
- Sat Mar 26, 2005 9:44 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: 3 dimensional arrays, i think?
- Replies: 5
- Views: 9406
Ok, well in QB you don't need to define a variable, QB does that for you. And the only variable symbol you need is the $ for string but you knew that. However QB does go slower because it needs to figure out for itself what variables are what type or what. But you can use variable symbols (!, #, $, ...
- Fri Mar 25, 2005 9:48 pm
- Forum: General Discussion
- Topic: Nuh uh
- Replies: 15
- Views: 19583
- Fri Mar 25, 2005 9:44 pm
- Forum: General Discussion
- Topic: Three word story.
- Replies: 124
- Views: 143879
- Fri Mar 25, 2005 9:39 pm
- Forum: General Discussion
- Topic: Basic tutorial rant and rave
- Replies: 24
- Views: 31110