Search found 101 matches
- Sun Sep 03, 2006 1:38 am
- Forum: General Discussion
- Topic: $1000 Reward
- Replies: 36
- Views: 64683
The Grim Reaper's Chuckle
... there is no longer any kind selection force that can be placed on us as a species that we can't remove via technology. Lol. Yeah, except for the primary "selection force" in evolutionary theory known in layman's terms as "death". Evolution is all about tracing changes in a p...
- Sat Sep 02, 2006 2:40 pm
- Forum: Freebasic Questions & Answers
- Topic: Debugging in FreeBasic
- Replies: 3
- Views: 16162
Thanks
Yeah, I was looking at that. Can't wait to see it when he's done. In the mean time, I searched the FreeBasic.net forums and found info about a GUI debugger for FB called Insight. (See http://streetcds.co.uk/insight.html) Seems to be doing what I need for now.
- Sat Sep 02, 2006 10:46 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: One heck of a problem!
- Replies: 4
- Views: 11699
Solution: Lower priority
In the windows task manager, right click on that 'Ntvdm' process, choose "Set Priority", and set to "BelowNormal". All your other windows apps should run much more smoothly.
- Fri Sep 01, 2006 9:08 pm
- Forum: Freebasic Questions & Answers
- Topic: Debugging in FreeBasic
- Replies: 3
- Views: 16162
Debugging in FreeBasic
I've been trying to set up RQ Debugger, but haven't had much success. I was just curious, for those of you that use FreeBasic, how do you debug? I'd love to be able to use something similar to the qbasic interpreter. Even just a link to information on the FreeBasic forums or any other helpful site w...
- Fri Sep 01, 2006 8:08 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: How to slow this down?
- Replies: 20
- Views: 35494
Character collision detection and fixing flashing problem.
Fixing the flashing asteroids This won't be too tough since we know that the flashing problem occurs from clearing a character and then immediately re-drawing the same character in the same spot. If there's a way to prevent re-drawing the same character over itself, then we can remove the annoying ...
- Fri Sep 01, 2006 5:40 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: How to slow this down?
- Replies: 20
- Views: 35494
Aaah
Here's the problem: 'Print Meteor LOCATE meteory, meteorx COLOR 0 PRINT "00" PRINT "00" with color 0 WILL make the asteroid disappear on the screen, but the ascii value for that position will still be for the "0" character. Just because you redrew the asteroid with colo...
- Fri Sep 01, 2006 2:09 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: How to slow this down?
- Replies: 20
- Views: 35494
Still need help with this?
Alright thats sorted now, thanks everyone. One last thing, I've made it so my Spaceship can't move through an asteroid or any "0". Anyway after It moves along ther screen the asteroid leaves behind an invisible trail o "0"'s. I thought I printed over them with nothing, but I can...
- Fri Sep 01, 2006 11:47 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: A way to set all variables at once?
- Replies: 5
- Views: 10747
Might want to give CLEAR a try?
┌─────────────────────── HELP: CLEAR Statement Details ────────────────────┤↑├─ │ ◄QuickSCREEN► ◄Details► ◄Example► ◄Contents► ◄Index► │────────────────────────────────────────────────────────────────────────────── │Details │ │Syntax │ CLEAR [,,stack] │ │The CLEAR statement performs the following ac...
- Thu Aug 31, 2006 11:38 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Making Images Straight from the Palette
- Replies: 2
- Views: 5023
Questing for The Palette
What do you mean by "the Palette"? Reading your post is slightly confusing, because at first you seem to be talking about the screen palette when you mention that screen 13 has 256 attributes, but then it seems like you switch to the actual screen pixel colors when you talk about saving t...
- Thu Aug 31, 2006 1:07 pm
- Forum: General Discussion
- Topic: Losing weight has never been so easy!
- Replies: 3
- Views: 7914
and now it's even easier...
DIM originalWeight AS DOUBLE, weight AS DOUBLE DIM milesRanPerDay AS INTEGER, foodsEatenPerDay AS INTEGER DIM day AS LONG CLS INPUT "Current weight (in pounds)"; originalWeight INPUT "How many miles do you run per day"; milesRanPerDay INPUT "How much food (in pounds) do you...
- Wed Aug 30, 2006 12:48 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: reading inividual letters
- Replies: 5
- Views: 8571
This might work.
Code: Select all
DIM f AS INTEGER
DIM letter AS STRING * 1
f = FREEFILE
OPEN file$ FOR BINARY AS #f
DO UNTIL EOF(f)
GET #f, , letter
'Count the letter
LOOP
CLOSE #f
- Wed Aug 30, 2006 12:38 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: How to slow this down?
- Replies: 20
- Views: 35494
Gauging Computer Speed
I've written a crude program that creates and plays videos in qbasic (no sound yet). I wanted to adjust for the cpu speed, so I created a SUB to gauge the computer's speed. The code determines the maximum frames per second the cpu can handle, the number of empty FOR/NEXT loops the computer can run i...
- Fri Aug 18, 2006 3:28 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Sigh... "Program-memory overflow"
- Replies: 12
- Views: 27694
Re: Whoops
"The only other limit to be aware of is QBASIC's 160K limit on program AND code size. One buffer of sprites (252 sprites) will eat almost 64K, leaving you with less than 100K to put the rest of your code in! QuickBASIC and PowerBASIC users shouldn't have any problem though." (See http://w...
- Fri Aug 18, 2006 3:14 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: moving a number around on a bitmap
- Replies: 3
- Views: 5864
Re: moving a number around on a bitmap
In the k$ = "d" code, change FOR y = 0 TO 11 to FOR y = 11 TO 0 STEP -1 In the k$ = "r" code, change FOR x = 0 TO 19 to FOR x = 19 TO 0 STEP -1 The reason for your problem on moving down and right is that you end up changing bits before you get a chance to scan them. BTW, if you'...
- Wed Aug 16, 2006 1:43 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Sigh... "Program-memory overflow"
- Replies: 12
- Views: 27694
Whoops
- Variables should not be named the same as functions or subs in FB to avoid potential conflict. (sometimes gives duplicate definition error) Ugh. That totally sucks. That alone makes me want to avoid rewriting my code for FB. Now that I double-check, I may be mistaken on that one. It's not listed ...
- Wed Aug 16, 2006 12:19 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Sigh... "Program-memory overflow"
- Replies: 12
- Views: 27694
Conversion from QB to FB
Conversion from QB to FB There are enough differences between FB and QB that it could take a good bit of updating before your code will run in FB. I downloaded the FBIde in addition to the FreeBASIC command line compiler which has a nice help module. ( http://www.freebasic.net/index.php/details?pag...
- Sat Aug 12, 2006 3:23 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: "^Line too long" error when making EXE
- Replies: 14
- Views: 15367
Save as Text
If you save your program in text format from the qb interpreter (Save As...->Select Format Txt), any text editor will be able to open the .bas file. Then you should be able to copy and paste your code into a forum post.
- Thu Aug 03, 2006 10:21 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Sigh... "Program-memory overflow"
- Replies: 12
- Views: 27694
Thanks!
Thanks for the suggestions! Never got it to work in qb4.5, but after a couple hours of cleaning up the code to be compatible with FB, got it working.
- Tue Aug 01, 2006 11:55 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: How do I get data from a web site into my program?
- Replies: 12
- Views: 29587
Maybe use wget.exe?
To retrieve a web page in qbasic, you could make use of the wget.exe utility. (I believe it's a unix command that was ported to windows.) I was able to use it to create a program that downloads webpage information from a particular site (using wget) and then parses the page through OPEN and LINE INP...
- Tue Aug 01, 2006 11:29 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Sigh... "Program-memory overflow"
- Replies: 12
- Views: 27694
Sigh... "Program-memory overflow"
Attempting to compile a 140k .bas file to .exe stand-alone. Getting the following error: "BC C:\STUFF\QBASIC\QB45\RPGGEN~1.BAS/E/X/O/T/C:512; Microsoft (R) QuickBASIC Compiler Version 4.50 (C) Copyright Microsoft Corporation 1982-1988. All rights reserved. Simultaneously published in the U.S. a...