Search found 100 matches

by coma8coma1
Tue Aug 11, 2009 12:01 am
Forum: General Discussion
Topic: Speeding up the coding process
Replies: 21
Views: 36927

From his game screenshot avitar... right, that's the character in my game, at the beginning when you have nothing equipped. you name him yourself. i'm an artist and musician first. programming is not my strong point. but i CAN boast that all of my code is original, except for the four OUT commands ...
by coma8coma1
Mon Aug 10, 2009 5:19 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Should I stop making my RPG?
Replies: 15
Views: 30900

So if there's no forum for QB64 here at Pete's, and I'm not allowed to ask support questions about QB64 over at QB64.net, then where do I ask about the PSET problem I'm having?
by coma8coma1
Mon Aug 10, 2009 5:16 pm
Forum: General Discussion
Topic: Speeding up the coding process
Replies: 21
Views: 36927

i understand. i used to moderate a music-making forum with over 1000 members and sometimes it was hard to disassociate myself from the task, but sometimes I just had to remind myself that it was a public forum and that as long as rules weren't being broken I needed to just step back and let the comm...
by coma8coma1
Mon Aug 10, 2009 4:34 pm
Forum: General Discussion
Topic: Speeding up the coding process
Replies: 21
Views: 36927

burger, i don't think any disrespect was intended. just another noob trying to improve their programming chops. we were all beginners at some point. heck, i'm still a beginner myself. i think this forum could use more activity, so let us noobs ask our noob questions. no one is under any obligation t...
by coma8coma1
Mon Aug 10, 2009 3:25 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Should I stop making my RPG?
Replies: 15
Views: 30900

If you need a better dos emulator than the one included in winXP, use dosbox http://www.dosbox.com ,.. Dragon Stone Quest never ran in DosBox. Somethign to do with it being required to CHAIN from module to module, which was nessecary due to memory limitations on QuickBASIC. It couldn't recognized c...
by coma8coma1
Mon Aug 10, 2009 2:47 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Should I stop making my RPG?
Replies: 15
Views: 30900

...Do you want the program to be fullscreen at start?... I do. I use SCREEN 13 almost exclusively and my games look like ass until you Alt-Enter them lol. If it's an easy fix then it would be a useful feature to have some kind of switch at compilation or a meta command. I recognize that maximum com...
by coma8coma1
Mon Aug 10, 2009 3:57 am
Forum: General Discussion
Topic: small 3dish game: cosmic shootout
Replies: 8
Views: 15817

aw right on. i got it going. i'm moving and shooting but i dont think i'm hitting anything. the rocks move too fast and my shot goes too slow! lol. and there's so many of them! :D
by coma8coma1
Mon Aug 10, 2009 2:37 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Should I stop making my RPG?
Replies: 15
Views: 30900

Well, I'm playing my game now and it looks like the only glitch is in the DRAW command (which i understand won't be fully functional until v0.841) as it seems to draw everything in a bright yellow, almost white, making my on-screen text and menu selections that use my custom text routines unintellig...
by coma8coma1
Mon Aug 10, 2009 12:16 am
Forum: General Discussion
Topic: small 3dish game: cosmic shootout
Replies: 8
Views: 15817

haha! well, we all gotta start somewhere! in fact, the only reason i ran it is because it looks like something i would have written when i was first getting started :D

edit: on second thought, now that i look at it, it looks way more advanced than anything I can do! lol
by coma8coma1
Mon Aug 10, 2009 12:14 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Should I stop making my RPG?
Replies: 15
Views: 30900

that so true!

i haven't installed QB64 yet, but I bet I could even run just the display engine code if any other parts of the program give me any trouble
by coma8coma1
Sun Aug 09, 2009 11:07 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Should I stop making my RPG?
Replies: 15
Views: 30900

downloading it now from http://www.qb64.net/qb64v0840-win.zip

thanks bro. i hope my code doesn't choke on it :) The though of no size limit gives me that tingly feeling i get when i get the itch to program :OD :O D:OD :OD
by coma8coma1
Sun Aug 09, 2009 11:04 pm
Forum: General Discussion
Topic: small 3dish game: cosmic shootout
Replies: 8
Views: 15817

yeah i fixed that <> thing but then QB gave me BLOCK IF WITHOUT END IF error so i assumed it was for another language
by coma8coma1
Sun Aug 09, 2009 10:59 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Screenshots in QB or DOS
Replies: 2
Views: 6514

oh man that's great! I'll give it try later and then maybe I can post some better screen shots of my project I'm working on. Right now the only recent screenshots I have were done with a digital camera where I took pictures of the screen! lol thanks again. i'll give it a try later tonight or tomorro...
by coma8coma1
Sun Aug 09, 2009 5:21 pm
Forum: Pete's QB Site News
Topic: I get an email saying I have a PM...
Replies: 6
Views: 37830

I get an email saying I have a PM...

I get an email saying I have a PM. I come here and log in, but my inbox is empty.

What gives?

-coma8coma1
by coma8coma1
Sun Aug 09, 2009 5:16 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Screenshots in QB or DOS
Replies: 2
Views: 6514

Screenshots in QB or DOS

I've always been able to take screenshots of my QB games in screen 13 by hitting the Print Screen key and then opening pbrush and hitting Ctrl+V. For instance, my character from DSQ is my avatar and I captured him on an old Compaq running Win95 years ago. This machine, running WinXP doesn't let me. ...
by coma8coma1
Sun Aug 09, 2009 5:14 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Should I stop making my RPG?
Replies: 15
Views: 30900

Should I stop making my RPG?

I started making an graphical turn-based RPG about 11 years ago in QB45 on Win95. I've dabbled with it on and off over the years and I've put alot of sweat and tears into it and it's finally starting to look like something, but I've noticed that it doesn't seem to run on anyone's computer with Vista...
by coma8coma1
Sun Aug 09, 2009 5:04 pm
Forum: General Discussion
Topic: small 3dish game: cosmic shootout
Replies: 8
Views: 15817

it's not QuickBASIC huh?
i get errors
by coma8coma1
Sun Aug 09, 2009 4:56 pm
Forum: General Discussion
Topic: RPG
Replies: 20
Views: 79402

how far did you ever get on this? did you ever get it playable?
by coma8coma1
Sun Aug 09, 2009 4:21 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Does
Replies: 2
Views: 7057

you might also mention that when you're going to be doing your own mouse cursor you have to be careful not to draw on the screen while the mouse cursor is ON or you risk graphical glitches at and around teh cursor. whenever you draw, 1. first turn off the mouse cursor, 2. draw your background or wha...
by coma8coma1
Sun Aug 09, 2009 4:15 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: EXP
Replies: 11
Views: 25858

and finally 'just some code from the UpdateStats routine: IF gp& > 9999999 THEN gp& = 9999999 IF xp& > 9999999 THEN xp& = 9999999 ac% = 0 absorb% = 100 rfire% = 100 rcold% = 100 relec% = 100 rchem% = 100 hpmax = Level%(lvl, 0) 'these four lines mpmax = Level%(lvl, 1) 'check the Level...