Search found 148 matches
- Fri Apr 04, 2008 4:26 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Graphs and what not...
- Replies: 25
- Views: 32900
- Wed Apr 02, 2008 10:45 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Graphs and what not...
- Replies: 25
- Views: 32900
Gurmeet and "Stealing code"
I'm afraid that anyone can come to this and any other site and copy whatever is available. That is also one of the reasons that we don't like to try to completely solve homework; rather, we encourage collaborative efforts, and try to indicate the "how and why", rather than the solution. Yo...
- Wed Apr 02, 2008 3:52 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Graphics routines
- Replies: 15
- Views: 21254
- Sun Mar 30, 2008 10:36 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Graphs and what not...
- Replies: 25
- Views: 32900
- Sun Mar 30, 2008 5:00 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Graphs and what not...
- Replies: 25
- Views: 32900
- Tue Feb 26, 2008 4:13 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: sizeof()
- Replies: 12
- Views: 26236
Patz:
I could not get QB 4.5 to accept any of your code, as in:
I was able to use:
Am I doing something wrong?
I could not get QB 4.5 to accept any of your code, as in:
Code: Select all
PRINT LEN(Int%)
Code: Select all
CLS
a% = 12345 'int
PRINT LEN(a%)
a& = 12345678 'long int
PRINT LEN(a&)
a! = 1234.5 'single
PRINT LEN(a!)
a# = 12345678.9# 'double
PRINT LEN(a#)
- Sat Feb 09, 2008 2:48 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Haven't used qb in awhile, quick question
- Replies: 28
- Views: 47285
UDT
While I cannot help you in your question, I do think you might get a good answer if you post
1. What you want to do
2. The code that you are trying to use for that purpose
3. Where, in that code, you are having trouble
1. What you want to do
2. The code that you are trying to use for that purpose
3. Where, in that code, you are having trouble
- Tue Feb 05, 2008 11:03 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: binair to bits
- Replies: 20
- Views: 55577
Thanks! I'll try your information tomorrow.
Seb, once someone answers your post, all you have to do, if you read it, is put in a very short "Thank you" note, stating your intention of answering at a later time or date. This is called "acknowledging". This is the minimum respect one shows for others, and there is really no ...
- Thu Jan 31, 2008 9:09 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Absolute Assembler problem
- Replies: 6
- Views: 12662
Assembler
Yes, you're right. I don't know why I confused assemlbe with compile! QuickBASIC 4.5 makes compiling very easy, not the assembler thing. I, personally, just barely got into assebly language, but have never done anything with it. I hear that QuickBASIC can link (?) with assembly-language code to do a...
- Thu Jan 31, 2008 3:43 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Absolute Assembler problem
- Replies: 6
- Views: 12662
QB Assembler
Don't know if this will help you, but, if you download QuickBASIC 4.5, you will be able to compile most code directly from the IDE.
- Mon Jul 16, 2007 5:01 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with PRINT command...
- Replies: 7
- Views: 16017
- Sun Jul 08, 2007 9:45 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: game problem
- Replies: 11
- Views: 19966
- Sat Jul 07, 2007 9:37 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: how to get the timer to count down
- Replies: 5
- Views: 14934
Assuming you start after midnight, and that you want a countdown time of less than one day, you can use this to show the countdown, second-by-second: 'Following code shows remaining time, starting with 35 seconds. CLS CountDownTime = 35 'seconds, say T0 = TIMER T2 = TO + TIMER DO WHILE TIMER < T2 LO...
- Fri Jul 06, 2007 2:40 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: game problem
- Replies: 11
- Views: 19966
iPeres: The main problem I see is that we don't really know just what you are trying to accomplish with your code. I would strongly recommend that you use lots of comments as you code, to tell yourself - and us - just what each peice of code is supposed to do. With that kind of information, I'm sure...
- Fri Jul 06, 2007 12:08 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: game problem
- Replies: 11
- Views: 19966
I've changed your program somewhat. See if you like what I've got, and post the changes or additions you want to make to it, after trying it out in QuickBASIC. I know it is very incomplete, Here's the code: 'MONSTERS, BY iPires '''New line by RAE CLS '''New line by RAE ''' = REMarks by RAE wildernes...
- Thu Jun 28, 2007 2:48 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Dont understand the feedback effect
- Replies: 6
- Views: 12825
RubyNL wrote: S: Does my site work? When I try it it works fine, but Ralph pmed that it wasnt! I gave it another try, and, it worked! I read your code on the 3d sphere. Works good! I did change your code slightly, as commented below, for the second FOR...NEXT loop: FOR y = 0 yo 299 ecuation = r^2 - ...
- Tue Jun 26, 2007 4:05 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: moving pixel drawings
- Replies: 4
- Views: 7920
Your present code has some basic lack of knowledge problems... First, you ignored my post and copied from your old code. Did you, perhaps, copy all the code from someone else? If you are trying to learn, I would recommend that you be humble about it, and ask one question at a time, where you either ...
- Mon Jun 25, 2007 8:29 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: moving pixel drawings
- Replies: 4
- Views: 7920
- Mon Jun 25, 2007 2:05 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Dont understand the feedback effect
- Replies: 6
- Views: 12825
- Mon Jun 25, 2007 10:41 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Dont understand the feedback effect
- Replies: 6
- Views: 12825
Feedback effect
You wrote: "I really dont know how to do this effect. " Do you mean that you don't know how to run the Feedback.bas program, or that you don't know how to change it to do something else? You wrote: "...i'm trying to make a demo with as much good effects as i can." and, "I ha...