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maximum of files compiled at the prompt

Posted: Wed Sep 28, 2005 1:58 pm
by SebMcClouth
I have for example the next file to compile:

Code: Select all

@echo off

bc /o /Ot /Fs /G2 /Fpi /E /X filename1.ext;
bc /o /Ot /Fs /G2 /Fpi /E /X filename2.ext;
bc /o /Ot /Fs /G2 /Fpi /E /X filename3.ext;
REM Etcetera...

ren filename1.obj a.obj
ren filename2.obj b.obj
ren filename3.obj c.obj

link a+b+c,,nul
How many files can actually be compiled with PDS?

grtz

Posted: Wed Sep 28, 2005 2:17 pm
by Z!re
"Unlimited"

The link commandline have a max lenght, which is why I used the rename to a, b, c [...] approach..

Posted: Wed Sep 28, 2005 2:24 pm
by SebMcClouth
So that means that Link is actually limited to link 26?

Posted: Wed Sep 28, 2005 2:29 pm
by Guest
Link can read commands from a file, no line length limits there...

link @comfile.txt

Posted: Wed Sep 28, 2005 2:42 pm
by MystikShadows
The PDS and VB-DOS also have a limit of 64 Overlays of 256 KB each (if you're into overlays)....But yeah you could easily have hundreds of bas modules that would compile into those 64 overlays. :-)

Posted: Wed Sep 28, 2005 2:49 pm
by {Nathan}
I am pretty sure that The Awakened or someone wrote a tutorial for QBXP on how to use overlays, if you are interested.

Posted: Wed Sep 28, 2005 2:56 pm
by SebMcClouth
Yeah sure!!

Posted: Wed Sep 28, 2005 4:00 pm
by MystikShadows
I think it was na_th_an that wrote that (correct me if I'm wrong) ...I wrote something on that too a while back ...go to my website:

http://www.ascii-world.com

and hit the advanced techniques, you'll see it there entitled "Breaking the 640 Kb Barrior [P.D.S. / VB-DOS Pro]" you'll need one of these two compilers to do the overlay techniques.

Posted: Wed Sep 28, 2005 4:14 pm
by The Awakened
Nathan1993 wrote:I am pretty sure that The Awakened or someone wrote a tutorial for QBXP on how to use overlays, if you are interested.
In the words of Shaggy: "It wasn't me."

:wink:

Posted: Wed Sep 28, 2005 5:30 pm
by Rattrapmax6
The Awakened wrote:
Nathan1993 wrote:I am pretty sure that The Awakened or someone wrote a tutorial for QBXP on how to use overlays, if you are interested.
In the words of Shaggy: "It wasn't me."

:wink:
"Seeing is believing so you better change specs"

:lol:

Posted: Wed Sep 28, 2005 7:30 pm
by {Nathan}
The Awakened wrote:
Nathan1993 wrote:I am pretty sure that The Awakened or someone wrote a tutorial for QBXP on how to use overlays, if you are interested.
In the words of Shaggy: "It wasn't me."

:wink:
i was about to say that, but i went with you instead. good thing na_th_an doesnt thnag around here.