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Need a PLAY code... (read to find out which one)

Posted: Wed Oct 12, 2005 5:52 pm
by Patz QuickBASIC Creations
I could probably find it, but I'm too lazy... :wink:

What is the string needed for the PLAY command to play the death sound?(the one you always hear at the end of old video games)

Posted: Wed Oct 12, 2005 7:25 pm
by Rattrapmax6
:lol: I dunno, But I made this in BA-SIC MU-SIC II:

Code: Select all

L16 N7 N6 N5 N4 N3 N2 N1 N2 N1 N2 N1 N2 N1
:lol:

Re: Need a PLAY code... (read to find out which one)

Posted: Wed Oct 12, 2005 8:05 pm
by {Nathan}
PQBC wrote:I could probably find it, but I'm too lazy... :wink:

What is the string needed for the PLAY command to play the death sound?(the one you always hear at the end of old video games)
I have no IDEA what you are talking about...

Posted: Thu Oct 13, 2005 4:22 am
by m2j
It's probably played using the SOUND command, seeing as (if I know the noise you're thinking about) it's not a musical note, its a

BLIIRRUUUUHH

style noise.

Experiment with

for i = 50 to 18 step -1
sound i, <milisecond value>
next i

and you'll probably come up with it.

matt

Posted: Thu Oct 13, 2005 3:01 pm
by Antoni
I would be surprised if your sound was'nt here:

http://www.qbasicnews.com/abc/showsnipp ... snippet=19

Posted: Thu Oct 13, 2005 4:14 pm
by Patz QuickBASIC Creations
Prepare to be suprised... It's not there.
Duh-(faster)duh-duh-(slightley slower)duh-(faster)duh-duh-duh-duh-duh-duh-duh
I wish my computer had a microphone! I'd record it, give you a link, and THEN you'd know what I'm talking about!

EDIT: It starts with this tidbit of code:

Code: Select all

thisismysoundtidbit$ = "L2CL4CCL3C"
Play thisismysoundtidbit$

Posted: Thu Oct 13, 2005 5:29 pm
by {Nathan}
sorry, but my laptop has no internal speaker...

Posted: Mon Oct 17, 2005 3:41 am
by matt
thisismysoundtidbit$ = "L2CL4CCL3C"
Going by your "duh-duh" description of it, I'd say the code is

play "L2 C L4 CC L3 C L5 CCCCCCC"

matt

Posted: Mon Oct 17, 2005 4:41 pm
by Patz QuickBASIC Creations
Hahahaha. Very funny. Any other takers?

Posted: Tue Oct 18, 2005 3:22 am
by matt
Dude, get a recording of the sound.

matt

Posted: Wed Oct 19, 2005 5:37 pm
by Patz QuickBASIC Creations
PQBC wrote:I wish my computer had a microphone! I'd record it, give you a link, and THEN you'd know what I'm talking about!

Posted: Wed Oct 19, 2005 7:54 pm
by {Nathan}
PQBC wrote:
PQBC wrote:I wish my computer had a microphone! I'd record it, give you a link, and THEN you'd know what I'm talking about!
uhh... what? ohh... i see now.

Posted: Thu Oct 20, 2005 8:52 am
by matt2jones
Get a tape recorder, record the sound, go to a cyber cafe/friends house/rent a recording studio of 30 seconds, record the sound into a wav file, then stick it up here.

Go a little out of your way (I'm not saying buy a new computer w/a microphone), and we'll be able to help.

matt

Posted: Thu Oct 20, 2005 3:11 pm
by {Nathan}
or you could just MAKE a microphone...

Posted: Thu Oct 20, 2005 4:03 pm
by Rattrapmax6
What game is the sound from? -This might work

:roll: :?:

Posted: Thu Oct 20, 2005 4:06 pm
by Patz QuickBASIC Creations
Old games in general... But I'll try to find it myself, searching old games until I find it :(

Posted: Fri Oct 21, 2005 4:56 am
by matt2jones
or you could just MAKE a microphone...
Shit! Yeah, I forgot!

Dude, plug your speaker/walkman headphones into the microphone jack...

the sensitivity might be lower, but it does work (and microphones work as speakers aswel if you don't beleive me, it's easier to test that)

matt

Posted: Fri Oct 21, 2005 8:29 am
by {Nathan}
thats cool, i didnt know that...

Posted: Tue May 16, 2006 4:56 pm
by Patz QuickBASIC Creations
I'm reviving the dead!!!

I recently remembered one game I heard it in!
Anyone remember the King's Quest series? Whenever you died, you would hear that music that I want! I need the PLAY code for it! I MUST HAVE IT! (starts foaming at the mouth)

Posted: Wed May 17, 2006 2:01 pm
by The Walrus
Is this the sound you're looking for?

wawawawawaaaaa.wav

I found it on Google. I can't give you the PLAY code for it, but maybe someone else can now that they've heard it (if it's the right sound, that is).