Physics engine

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D.S
Coder
Posts: 38
Joined: Wed Sep 14, 2005 7:37 am

Physics engine

Post by D.S » Mon Mar 05, 2007 8:27 am

Does anybody have a good tutorial on implanting phyisics such as gravity, velocity, angle collision detection (like ramps and jumps), and stuff like that?

Ralph
Veteran
Posts: 148
Joined: Fri Feb 09, 2007 3:10 pm
Location: Katy, Texas

Graphics and movement

Post by Ralph » Sun Jun 03, 2007 11:29 am

Perhaps, if you go to this Pete's QuickBASIC site, you will find your asnswer:
site:http://www.petesqbsite.com/sections/tut ... ials.shtml
Ralph, with QuickBASIC 4.5, operating under Windows XP, wiht anHP LaserJet 4L Printer. Bilingual in English/Spanish

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