Yeahhh !!!! Full screen can change and adjust itself...

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Lillolullo
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Posts: 9
Joined: Mon Nov 16, 2015 9:20 am

Yeahhh !!!! Full screen can change and adjust itself...

Post by Lillolullo » Sun Nov 22, 2015 4:38 pm

Finally, after many attempts I figured out how to solve the problem of the _FULLSCREEN statement...

Simply pressing twice alt+enter the screen adjust itself....

It rolls any possible graphic configuration, I've counted 4 different graphic modes with _FULLSCREEN statement.

I don't know how to implement my case (the second one, when I press twice alt+enter) in the code but it's a goal, for now...

Anyone knows how to do that ?

I can run my .bas in fullscreen mode but only when I press twice alt+enter fonts, graphics and sprites on the screen are perfect...

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burger2227
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Location: Pittsburgh, PA

Re: Yeahhh !!!! Full screen can change and adjust itself...

Post by burger2227 » Tue Nov 24, 2015 9:47 pm

Try 2 _FULLSCREEN [{_STRETCH | _SQUAREPIXELS| _OFF}]

http://www.qb64.net/wiki/index.php/FULLSCREEN
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Lillolullo
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Joined: Mon Nov 16, 2015 9:20 am

Re: Yeahhh !!!! Full screen can change and adjust itself...

Post by Lillolullo » Thu Nov 26, 2015 10:10 am

I did it. It doesn't work. First time you launch the statement it starts every time in "ugly" mode. Only if you press alt+enter the imagine came back normal.

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