Yeahhh !!!! Full screen can change and adjust itself...
Posted: Sun Nov 22, 2015 4:38 pm
Finally, after many attempts I figured out how to solve the problem of the _FULLSCREEN statement...
Simply pressing twice alt+enter the screen adjust itself....
It rolls any possible graphic configuration, I've counted 4 different graphic modes with _FULLSCREEN statement.
I don't know how to implement my case (the second one, when I press twice alt+enter) in the code but it's a goal, for now...
Anyone knows how to do that ?
I can run my .bas in fullscreen mode but only when I press twice alt+enter fonts, graphics and sprites on the screen are perfect...
Simply pressing twice alt+enter the screen adjust itself....
It rolls any possible graphic configuration, I've counted 4 different graphic modes with _FULLSCREEN statement.
I don't know how to implement my case (the second one, when I press twice alt+enter) in the code but it's a goal, for now...
Anyone knows how to do that ?
I can run my .bas in fullscreen mode but only when I press twice alt+enter fonts, graphics and sprites on the screen are perfect...