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Whats everybody up to?

Posted: Mon Oct 03, 2005 12:17 pm
by Zamaster
Whats everybody coding right now? Im typing a tutorial and a making a BMP compatible tile arrenger/map editor. Im just curious to know what everybody codes for fun :D !

Re: Whats everybody up to?

Posted: Mon Oct 03, 2005 2:29 pm
by {Nathan}
Zamaster wrote:Whats everybody coding right now? Im typing a tutorial and a making a BMP compatible tile arrenger/map editor. Im just curious to know what everybody codes for fun :D !
I finally have a progect: I am gonna make a game for th 1 key challenge.

Posted: Mon Oct 03, 2005 2:37 pm
by Z!re
FieldView MMORPG, and about 10 sideprojects related to it..

Posted: Mon Oct 03, 2005 3:04 pm
by SebMcClouth
Qbinux.. just that for now...

grtz

Posted: Mon Oct 03, 2005 4:32 pm
by Zamaster
Whats field view?

Posted: Mon Oct 03, 2005 4:42 pm
by Z!re
Click my signature, or: http://plantasy.darkwizard.org/

Then click the image to the left on that site..

Posted: Mon Oct 03, 2005 4:55 pm
by Kevin
I am making a revamp of the ISRB ratings board...This time I'm depending QB community to make this version the best for everyone...click on QB news & announcements in the index if you want to help me(under the ratings revamp...) and please help me make this one not so crappy but still keeping the Screw you PTA! in it...

Posted: Mon Oct 03, 2005 5:34 pm
by Nodtveidt
At this very second, I'm preparing PTCXL 1.3 for release. Current projects include: 3 games for the TG16 console (1 virtually complete, just missing some artwork), an FPS called Two Lords coded in VC++, an MMORPG called Crescent Twilight coded in VC++ and GCC (Unix), an RPG called Phantasm coded in FB, an unannounced platformer coded in FB, and an unannounced RPG coded in FB. I'm also doing music for someone else's RPG. Plenty to keep me busy. I'm also one of the few people selected for closed beta testing of eROSE (www.roseeurope.com) so that's occupied much of my time lately.

Posted: Mon Oct 03, 2005 5:59 pm
by Xerol
Buncha small games for Classix, and then a game for that one-key programming compo.

Posted: Tue Oct 04, 2005 1:04 am
by sid6.7
not much thinking about going back to my first programs
and go in and clean them up a bit...

then hopefully get back on track and finish my one
text(ascii) based war game...i got to about 60%
done then tuckered out...

Posted: Tue Oct 04, 2005 6:57 am
by urger
Things I'm working on
  • GRAB, an esoteric language
    Circulousity, an entry into the 1 key challenge
    Busted Bubble Babylon, a game that needs quite a lot of work before it's ready for prime time.

Posted: Tue Oct 04, 2005 8:38 am
by Guest
QB1.1 IDE
Platform engine
House of the Dead style mouse game

LA Miss............RPG
Sea of Sands...RPG
Dark Castle.....RPG

porting Origin:Warrior I from QB45w/DQB to FB

Ellinda.............long term RPG

Germs.............worms clone (stalled due to problems w/physics engine)

I think that's it.

matt

Posted: Tue Oct 04, 2005 11:08 am
by Rattrapmax6
Making the Automotive models for FreeSpeedRacer, working on ASCII Picture/Painter Lab 1.0 (Or was it Painter/Picture? hmm,. I'll have to check.. lol), brainstorming on what's the best level engine for my 3D Robo Raider game (I made all the robot models.. ^_^), learning how to print stuff in FreeBASIC, ect, ect, ect....

:wink:

Posted: Tue Oct 04, 2005 11:11 am
by Kyle
Starting my ASCII RPG, redesigning my website, thinking about restarting my old QB GUI, messing about in FB.

That should do it for now :)

Posted: Tue Oct 04, 2005 2:49 pm
by Zamaster
Wow, we have some seriously busy people.

Posted: Tue Oct 04, 2005 3:13 pm
by {Nathan}
Rattrapmax6 wrote:Making the Automotive models for FreeSpeedRacer, working on ASCII Picture/Painter Lab 1.0 (Or was it Painter/Picture? hmm,. I'll have to check.. lol), brainstorming on what's the best level engine for my 3D Robo Raider game (I made all the robot models.. ^_^), learning how to print stuff in FreeBASIC, ect, ect, ect....

:wink:
ASCII drawer, ehh? I am working on a small, simple one without much features, and if I can't find a better one that runs in 80 by 50 mode, then I will probably finish it.

Posted: Tue Oct 04, 2005 4:23 pm
by The Awakened
Well, I recently switched over to FreeBasic, and man does it ever kick ass. I'm learning how to use Windows API calls in my programs, partly for the hell of it, partly so I can have a full fledged map/data file editor program for the game I'm still working on, Subterra, a small RPG.

I'm also sorta working on my C++ tut part 2.

Posted: Tue Oct 04, 2005 4:50 pm
by Rattrapmax6
Nathan1993 wrote:
Rattrapmax6 wrote:Making the Automotive models for FreeSpeedRacer, working on ASCII Picture/Painter Lab 1.0 (Or was it Painter/Picture? hmm,. I'll have to check.. lol), brainstorming on what's the best level engine for my 3D Robo Raider game (I made all the robot models.. ^_^), learning how to print stuff in FreeBASIC, ect, ect, ect....

:wink:
ASCII drawer, ehh? I am working on a small, simple one without much features, and if I can't find a better one that runs in 80 by 50 mode, then I will probably finish it.
All the project info for it is here:
http://adaworld.com/asciiforum/viewforum.php?f=19

It's a very nice one,.. :wink: .. Tho the canvas is 80x32,..