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2nd Programming Competition Thread

Posted: Sat Aug 11, 2007 11:32 pm
by k7
Well we have a tie between Scrolling Shooter and RPG so I decided to run another poll.

Posted: Sun Aug 12, 2007 1:50 pm
by Mentat
I would prefer a RPG becuase just about anything can be added. Although, they must be Finished RPGs to win.

Posted: Sun Aug 12, 2007 6:47 pm
by Austin
I agree. Comedy RPG would be fun to make :].

Posted: Sun Aug 12, 2007 7:04 pm
by Mentat
Anybody interested in a wireframe demo? I'm about to finish.
A RPG with a 3d element would be cool, but that might take forever.

Posted: Mon Aug 13, 2007 6:06 am
by k7
Any BASIC deriative can be used as long as it can compile to .exe.

Posted: Mon Aug 13, 2007 6:37 am
by Mentat
I'm finished. Unfortuantely, everything moves with respect to the upper left corner. But it's cool.

Posted: Mon Aug 13, 2007 7:46 am
by Lachie Dazdarian
I think the problem with this initiative of yours is that it appears quite unoriginal and uninspired. With mere ?make me a RPG? compo you won't get far, unless you present it well and offer a noteworthy award.

I recommend constructing a more narrow theme that will motivate/intrigue the people do participate. Like I said in another thread, it could be a mouse only controlled action game. Or an SF-themed RPG. Or a game featuring community members as characters. You got the jit.

And please let the compo, no matter what kind it ends up being, to last at least a month.

Anyway, just my two cents.

Posted: Mon Aug 13, 2007 4:30 pm
by Mentat
I see your point about adding specifications to RPG competitions. But, RPGs should be about fun and creativity. Playing the same kind would get boring after the second or third. And as for a reward, winning a comp is good enough for me. :D
Id do agree with the time limit. Finished RPGs should take quite a while, maybe with benchmarks along the way for tabs.

Posted: Mon Aug 13, 2007 8:49 pm
by Nodtveidt
There are too many RPGs. No one ever does a shooter compo anymore unless it's on shmups.com.

Posted: Tue Aug 14, 2007 1:22 am
by k7
Lachie, you are obviously not aware (and no one else as I didn't find it necessary to point out) that this won't be the last poll for the competition. As I've said before this comp won't be rushed to start and finish. After this poll, I will probably start another poll/thread to decide the theme of the competition. Ideas can start now, although the genre isn't decided yet, all theme ideas welcome.

A poll for the judging system going to be used can be ran while the comp is in progress.

As of yet, there is no prize on offer. One might come about later on, but honestly I have nothing to offer apart from congrats!

Personaly I was hoping for Scrolling Shooter with RPG elements to win casue :wink: cause I think the projects could be quite original.

Posted: Tue Aug 14, 2007 2:46 am
by Austin
2D Mario Style Game would be fun. Sort just try to get to the end of the track with various puzzles and monsters in your way.

Posted: Tue Aug 14, 2007 6:46 am
by Mentat
Is this QB or FB? Couldn't we have a 3d (sorry Austin) RPG? I mean, talk to friendly cubes, kill man-eating ovals, and save the castle? This is just an idea.

Posted: Tue Aug 14, 2007 7:23 am
by Nodtveidt
Well, I guess an RPG would be okay...would give me a chance to put my new RPG engine idea to the test.

Posted: Tue Aug 14, 2007 7:37 am
by Mentat
Whay are there all these tutorials on RPG scrolling engines if all that is needed is for the graphics to be located with a relative+absolute coordinate? Then again, I never made an actual scrolling engine nor a RPG. :D

Posted: Tue Aug 14, 2007 7:46 am
by Nodtveidt
There's way more to a scrolling engine than just throwing pixels on the screen. You have to understand concepts such as tiling, Z-order, memory allocation, and handling input. Also, if you want to make an RPG, chances are exceptionally high that you're also going to need to know how do do dialog functions and menus, although these aren't specifically scroller-related.

Posted: Tue Aug 14, 2007 5:33 pm
by Austin
If we do 3d, maybe I could try faking 3d with with small .bmp images in OpenGL. But someone needs to get a comp started quick!

Posted: Tue Aug 14, 2007 5:38 pm
by Mentat
Austin, I made a wireframe engine you can use. It only works with a cube, but you'll get the gist :) . Unfortunately, I can't upload it.

Posted: Tue Aug 14, 2007 5:41 pm
by Mentat
I have accumulated quite a few programs to upload, but each time I check, it doesn't work. I also have a hard text-strategy game.

Posted: Wed Aug 15, 2007 5:09 am
by k7
3D RPG's (it looks like RPG will win) will certainly be allowed but won't be the theme. The comp will be something like this:
An RPG comp; all games must be made in a BASIC dialect; one month to complete projects; text, ASCII, 2D or 3D; must be based around [a character lost in a scientific research nature park].

Additional rules are needed. PM me if you have a different theme idea. Ortise Forum will be the forum for the competition discussion.

Posted: Wed Aug 15, 2007 6:37 am
by Mentat
Oh great. Another Jarasic Park. :D