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The revolution of Pac Man

Posted: Wed Apr 03, 2013 11:48 am
by burger2227
A game when games were new

I did not know this.

Posted: Sat Apr 06, 2013 1:12 am
by GarryRicketson
This looked pretty interesting, I downloaded some of it, but still have not figured out how to get it installed and running,
Pac Man is a favorite , in fact that is why I keep DOS, I have a real nice old Dos version of pacman, it runs ok with dos box, but it is even better, with "real" DOS,..
Hope I can get this running, there is a "game engine" that is needed too,.. to play it,..but it looks interesting.
Edited: Here is the Dos version,
http://www.jrok.com/games.html

Posted: Sat Apr 06, 2013 1:03 pm
by burger2227
I downloaded them on my 98 and XP and they work fine. No sound on XP. Don't have a joystick on either PC. The arrow key setup is a bit tough to use. You have to be faster than the paths or you keep going in that direction.

Posted: Sat Apr 06, 2013 3:53 pm
by GarryRicketson
OK, thanks, I did that, too, I copied them to my windowsXP partition, and they do work now,
apparently I need a different version for linux, the game engine "love", was available, for linux, in my "package installer",..
I have always wanted to do a PacMan clone with qb64, but don't know enough to do it,and no one else seems to be very interested in trying,.. the closest was one called "tron-pacman" I can't remember off hand who did it,..I will get back later on that.
Edited:
Here it is :
A neat Tron_pacman , written by Theopage, here is the drop box link:
http://dl.dropbox.com/u/15387474/tronpacman.zip
This includes the source, and a compiled executable,...
from Garry

Posted: Tue Apr 16, 2013 10:50 am
by burger2227
Here are some more old games I cannot beat either:

Ten classic games you can actually beat, but probably won?t

Posted: Thu Apr 25, 2013 5:40 pm
by msdos622wasfun
Interesting reading. I remember playing Pac Man on my Apple II, but never got especially good at it.

I actually plan on soon starting a Pac Man type of project in Game Maker.

Better with qb64

Posted: Thu Apr 25, 2013 8:44 pm
by GarryRicketson
I tried "GameMaker" a long time ago,..but it is not the same as actually writing your own code,
I am be more interested in, doing it with qbasic,and qb64,...and now with qb64 gl, a 3d version could be done,...

Posted: Fri Apr 26, 2013 7:36 pm
by msdos622wasfun
True, with the convenience and ease of use of Game Maker you sacrifice a little bit in raw power as compared to writing it from scratch in a conventional language. But then again, Game Maker is still fairly powerful, and has a great scripting language for times when you need as much flexibility as possible.