TANKS

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phycowelder
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TANKS

Post by phycowelder » Tue Feb 05, 2008 1:13 am

Ive decided to try building a game in OpenGL!
just a basic drive around and shoot PC tanks!

this is basic coding, i still have collision and PC tank to work out,
also a top right hand radar and Hub!

i hope you enjoy this preview!!!

Screeny
Image
Download
TANKS.zip

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Codemss
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Location: Utrecht, The Netherlands
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Post by Codemss » Wed Feb 06, 2008 4:28 am

Nice! I'm interested!
Check out my site: <a href="http://members.lycos.nl/rubynl">Click here</a>
Hope you like it. Send some feedback if you want: <a href="mailto:basicallybest@live.nl">Mail me</a>
Codemss, before known as RubyNL

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sid6.7
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Post by sid6.7 » Sat Feb 09, 2008 12:12 pm

very neat...its bzflag your inspiration?

phycowelder
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Post by phycowelder » Sat Feb 09, 2008 4:51 pm

i would have to say no! i dont know what or who "dzflag"

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Ravey
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Post by Ravey » Tue Mar 04, 2008 7:29 am

It's an open-source online 3D tank battling game.
http://www.bzflag.org

This is looking good so far, the textures should be a little more consistent though
(The grass isn't very nice to look at! Ideally i'd make the texture 64x64 and focus on detail with a limited colour palette.)
Everything else seems ok for a work in progress.

:wink:

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