Page 1 of 1


Posted: Tue Sep 02, 2008 11:36 am
by bootdisk

Maybe you guys are wondering about the subject right?
YAQAM7 stands for "Yet another question about Mode 7".
Anyway, I'll explain my problem now.

I'm writing a homebrew game... it's a F-Zero clone using the famous Mode 7 from SNES (and using Aura Flow) so, my question is...

If I have a 3d point in the world, how do I get the 2d screen coordinate?

Any tips or help would be appreciated. =)

Posted: Tue Sep 02, 2008 4:06 pm
by Anonymous
I think this tutorial should answer your question ... x/4-3d.txt

You can also have a look in the tutorial section as well ... cs.shtml#5

Posted: Wed Sep 03, 2008 11:39 am
by Nodtveidt
PLEASE, for the love of all things sacred, STOP CALLING IT MODE 7!

Posted: Wed Sep 03, 2008 5:17 pm
by Lachie Dazdarian
So what is it then? I'm confused.

Posted: Wed Sep 03, 2008 7:02 pm
by Nodtveidt
In this particular case, it's called "perspective mapping".