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Importing 3D Objects into FreeBasic?

Posted: Tue Oct 14, 2008 5:55 pm
:shock: Ive just finished a really SWEET 3D map editor and and now I'm having some trouble making a program to import 3D objects. I do have a few small tutorials from Basic4gl, but I haven't been able to adapt them to FreeBasic. I wold like to use Truespace as the designer but its files are very hard to read through and un-code. So any 3D art designer will be fine.

Does anyone have or know where to find a 3D object importer and/or tutorials for FreeBasic?

What would be the best 3D studio to use for this project?

Do you think building a 3D object studio would be necessary? :x

Posted: Wed Oct 15, 2008 4:31 am
by Nodtveidt
I'm pretty sure I've seen .obj import code floating around out there, but that's about it. You might try to forums for something like this...

Posted: Wed Oct 15, 2008 3:49 pm
by Lachie Dazdarian
You should check Frank Dodd's Irrlicht wrapper for FreeBASIC:

Anyway, switching to 3D my good man? :(

Hope this is not a total shift and we'll see more 2D stuff from you.

BTW, thanks for that email. Got my reply?

Thanks and Please Keep the ideas comming.

Posted: Wed Oct 15, 2008 5:40 pm
No, I haven't completely changed over. I'm sure there will be many more 2D games coming soon. I do have a few 2D ideas in the works in a few languages. (trying to get back into VC++6, and VB)
I Guess I just got caught up in the FB libraries and really wanted to explore making a 3D game. But, My passions are definitely in the 2D Adventure realm.
Thanks for the tips guys. Ill tell you if they pay off.

Please keep the ideas coming. :lol:

If you want to see my incomplete map editor (its all keyboard controls), shoot off an email to and Ill make a help.txt for the key inputs and send it to you. It was my first attempt so its kinda balky and messy.