Announce and discuss the progress of your various programming-related projects...programs, games, websites, tutorials, libraries...anything!
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Z!re
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Posts: 887 Joined: Wed Aug 04, 2004 11:15 am
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by Z!re » Wed Feb 15, 2006 10:04 am
Official server stresstest
Starting today and lasting until friday.
Grab the client from
http://fieldview.mine.nu
This is only a stresstest, not a gameplaytest!
I have left this dump.
Patz QuickBASIC Creations
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Posts: 399 Joined: Wed Mar 02, 2005 9:01 pm
Location: Nashville, Tennessee
Contact:
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by Patz QuickBASIC Creations » Thu Feb 16, 2006 5:15 pm
Maybe I'll get 5 computers to run it overnight...
Keep plugging away! I've been looking forward to what Fieldview can do.
Z!re
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Posts: 887 Joined: Wed Aug 04, 2004 11:15 am
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by Z!re » Fri Feb 17, 2006 11:04 am
Server is now down.
Thanks to all of you who tested, and many thanks to those of you who managed to break the server, allowing us to catch bugs now, instead of later.
Servers will be back in a few days, with some playable content
Once again, thank you for testing!
I have left this dump.
Z!re
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Posts: 887 Joined: Wed Aug 04, 2004 11:15 am
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by Z!re » Sun Feb 26, 2006 12:30 pm
I have left this dump.
Z!re
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Posts: 887 Joined: Wed Aug 04, 2004 11:15 am
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by Z!re » Mon Feb 27, 2006 8:51 pm
Due to a server problem, those who download the client in the next few hours will not see any terrain.
However, the few test objects that are slapped in at 0 0 will still be visible.
I have left this dump.
Z!re
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Posts: 887 Joined: Wed Aug 04, 2004 11:15 am
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by Z!re » Tue Feb 28, 2006 4:51 pm
Problem fixed
Build 166 released
Terrain is now fully dynamic
I have left this dump.
Z!re
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Posts: 887 Joined: Wed Aug 04, 2004 11:15 am
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by Z!re » Fri Jul 28, 2006 6:26 pm
We are still looking for pixel artists. This is a paid position.
For more information, and/or applications, send an email to
muhdev@gmail.com
I have left this dump.