I'm making a little freebasic multiplayer space combat game in my spare time and I was wandering if anyone knew of any good IPX network tutorials or had any suggestions of how to program the game in freebasic to play over a network (not using a modem)
Towels may be harmful if swallowed in large quantities.
TCP/IP or UDP
Dont even consider IPX, it's outdated.
The "easiest" to use is SDLNet, but there are tones of other networking libraries, if you dont mind too much about compatibility you can just use the windows API or sockets directly.