New tutorial
New tutorial
Pick one. If it isn't up there, then say so.
For any grievances posted above, I blame whoever is in charge . . .
I'm relatively new to the QBASIC community, what is a wireframe tutorial? I know like what wireframe models are in a 3D program... Anything similar to that?
Regards,
Austin
Regards,
Austin
<a href="http://inkcoder.weebly.com/">My Site</a>
If i do a physics engine tutorial, then I might post an early and a better late one. I have math 272 and physics 251 this semester.
A wireframe is the lines around a 3d object. Whatever manipulations are put on a wireframe has the same output as the primitive it resembles. Basically, a wireframe basketball acts the same as a real basketball. Modern games are written in a derivative with filled in wireframes called polygons. Hence the name polygon count.
A wireframe is the lines around a 3d object. Whatever manipulations are put on a wireframe has the same output as the primitive it resembles. Basically, a wireframe basketball acts the same as a real basketball. Modern games are written in a derivative with filled in wireframes called polygons. Hence the name polygon count.
For any grievances posted above, I blame whoever is in charge . . .
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I voted for wireframe as well. I want one of those hehe....
like Pete said though, a physics engine would be a good idea. But I'm trying to be selfish here and push the wireframe one forward. hehe
like Pete said though, a physics engine would be a good idea. But I'm trying to be selfish here and push the wireframe one forward. hehe
When God created light, so too was born, the first Shadow!
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MystikShadows
Need hosting? http://www.jc-hosting.net
Interested in Text & ASCII development? Look no further!
http://www.ascii-world.com
I voted for a wireframe tutorial, because I don't really know how to do 3D in QBASIC. I am 3D modeler, so incorporating that in my QBASIC games would be awesome..
Also, you said that you made a wireframe engine that can do 3D great. Do you think you could send that to me? austinsmilee@yahoo.com
Regards,
Austin
Also, you said that you made a wireframe engine that can do 3D great. Do you think you could send that to me? austinsmilee@yahoo.com
Regards,
Austin
<a href="http://inkcoder.weebly.com/">My Site</a>
Wireframe: 3d modeling
physics engine: look up handler
Derivative translations and rotations: Complex 2D/3D movements
handler: look up physics engine
AI part 2: more AI
RTS : Real Time Strategy
TBS: Turn Based Strategy
Math programing: calculators and heavy math programs
REALLY good TTT: Look up cheating
arrow scrolling: scroll with arrows, not a,s,w,d
Other: ...
physics engine: look up handler
Derivative translations and rotations: Complex 2D/3D movements
handler: look up physics engine
AI part 2: more AI
RTS : Real Time Strategy
TBS: Turn Based Strategy
Math programing: calculators and heavy math programs
REALLY good TTT: Look up cheating
arrow scrolling: scroll with arrows, not a,s,w,d
Other: ...
For any grievances posted above, I blame whoever is in charge . . .