QB Express #24 deadline
QB Express #24 deadline
The deadline for QB Express #24 is quickly approaching, and as always, we are in need of submissions!
QBE #24 Deadline: Saturday, September 1st
All submissions can be sent to: qbexpress@gmail.com
We have received a handful of tutorials thus far, but as of right now, we have no articles/reviews/editorials/rants, and no comics! (Though we could always use more tutorials.)
Additionally, we need exclusive screenshots of a pretty-looking game for the next issue's Gallery, so if you have a project you're looking to show off, send us some screenshots.
Also, if you have any news or announcements you'd like covered in this month's news briefs, send us an email so we don't forget about you.
QBE #24 Deadline: Saturday, September 1st
All submissions can be sent to: qbexpress@gmail.com
We have received a handful of tutorials thus far, but as of right now, we have no articles/reviews/editorials/rants, and no comics! (Though we could always use more tutorials.)
Additionally, we need exclusive screenshots of a pretty-looking game for the next issue's Gallery, so if you have a project you're looking to show off, send us some screenshots.
Also, if you have any news or announcements you'd like covered in this month's news briefs, send us an email so we don't forget about you.
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- Veteran
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- Joined: Sat Feb 18, 2006 4:02 pm
Tutorials are about all I can write. But I'll try. Hope my WF was good. ![Very Happy :D](./images/smilies/icon_biggrin.gif)
[8/25 edit] : I started on my Physics Engine tutorial. Should I send it to #24 or wait till #25? I think I'll be pretty long. Already 2 pages, no major source code, and I haven't even finished vectors.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
[8/25 edit] : I started on my Physics Engine tutorial. Should I send it to #24 or wait till #25? I think I'll be pretty long. Already 2 pages, no major source code, and I haven't even finished vectors.
For any grievances posted above, I blame whoever is in charge . . .
The deadline is quickly approaching.... Five days left!
Email your submissions to: qbexpress@gmail.com
Email your submissions to: qbexpress@gmail.com
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- Veteran
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- Joined: Sun Nov 14, 2004 7:36 am
- Contact:
There's nothing stopping you from doing a series
....vectors first. some have split it into up to 7 parts actually, I know, I'm one of them
...so don't worry, you wouldn't be first ![Smile :-)](./images/smilies/icon_smile.gif)
![Smile :-)](./images/smilies/icon_smile.gif)
![Wink ;-)](./images/smilies/icon_wink.gif)
![Smile :-)](./images/smilies/icon_smile.gif)
When God created light, so too was born, the first Shadow!
MystikShadows
Need hosting? http://www.jc-hosting.net
Interested in Text & ASCII development? Look no further!
http://www.ascii-world.com
MystikShadows
Need hosting? http://www.jc-hosting.net
Interested in Text & ASCII development? Look no further!
http://www.ascii-world.com
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- Veteran
- Posts: 202
- Joined: Mon Aug 30, 2004 6:18 am
- Location: Croatia
- Contact:
Gah, another delay?!? Man, I take the trouble to write the most current possible news briefs and now it will all turn into shit unless you release QBE in a couple of days. This sucks.
Lachie Dazdarian - The Maker Of Stuff
Cheer up. You could always add salt and make it hold over.the most current possible news briefs
![Cool 8)](./images/smilies/icon_cool.gif)
But what is there to write news on? I'm just curious, as QB topics aren't the 'newest thing in biz tech'. Unless MS put QB in the new VS (Aren't they all new?
![Confused :?](./images/smilies/icon_confused.gif)
For any grievances posted above, I blame whoever is in charge . . .