QB Express #25
QB Express #25
[html]<p><strong>QB Express #25</strong> -- Posted by <a href="mailto:pberg1@ithaca.edu">Pete</a> on October 31, 2007<br>
Happy Halloween! The <a href="/sections/express/issue25/index.html">October Issue</a> of QB Express is now available.<br><br>This special Halloween edition has very little to do with pumpkins or ghosts, but is bursting through the seams with what you all really crave: QuickBasic and Freebasic! There are EIGHT tutorials this month, covering everything from floormapping and sphere mapping, to recursion, to peek and poke, to particle engines, to acceleration. We've also got some cool articles on User Oriented Programming, accessibility and file names, and "The multi-faceted nature of games."<br><br>All this and more in <a href="/sections/express/issue25/index.html">QB Express #25</a>. Check it out!</p>[/html]
Happy Halloween! The <a href="/sections/express/issue25/index.html">October Issue</a> of QB Express is now available.<br><br>This special Halloween edition has very little to do with pumpkins or ghosts, but is bursting through the seams with what you all really crave: QuickBasic and Freebasic! There are EIGHT tutorials this month, covering everything from floormapping and sphere mapping, to recursion, to peek and poke, to particle engines, to acceleration. We've also got some cool articles on User Oriented Programming, accessibility and file names, and "The multi-faceted nature of games."<br><br>All this and more in <a href="/sections/express/issue25/index.html">QB Express #25</a>. Check it out!</p>[/html]
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The site is there:
http://www.petesqbsite.com/sections/exp ... ress.shtml
Only, the main page is fork-up. Sabotage?
http://www.petesqbsite.com/sections/exp ... ress.shtml
Only, the main page is fork-up. Sabotage?
Lachie Dazdarian - The Maker Of Stuff
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It works fine for me. Nice issue! The tutorial about angles (prt 2) was cool. I checked only the final compiled exe and everything seems really well explained and controlling the space ship is great. The camera movements are good too, and the AI is well done. If you can make a story behind it and make some nice graphics(maybe with polygons) you could really make some great shit!
Check out my site: <a href="http://members.lycos.nl/rubynl">Click here</a>
Hope you like it. Send some feedback if you want: <a href="mailto:basicallybest@live.nl">Mail me</a>
Codemss, before known as RubyNL
Hope you like it. Send some feedback if you want: <a href="mailto:basicallybest@live.nl">Mail me</a>
Codemss, before known as RubyNL
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ROFLMAO: http://www.petesqbsite.com/sections/exp ... mic_II.GIF
That was a good one. At least 5am, 15 minutes after i got up from bed
Thank you for good issue, once again.
That was a good one. At least 5am, 15 minutes after i got up from bed
Thank you for good issue, once again.
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