QB Express #17 Needs Submissions!

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Pete
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QB Express #17 Needs Submissions!

Post by Pete »

It's time to start thinking about QB Express #17:

Deadline: December 20th

As of right now, I have ABSOLUTELY NOTHING for this issue. The only submission I've received to date is a letter to the editor from MystikShadows. This is by far the fewest submissions to have ever come in by this point in the month.

If you've got time, PLEASE write something!

Send all submissions to: pberg1@gmail.com
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Kyle
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Post by Kyle »

Well, it seems the Article Requests list hasn't been updated since September. Is it accurate?
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Post by Pete »

Yes. None of the articles on the list have been written yet.

Good point though. When the semester is over, I'll update the list.
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Seb McClouth
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Post by Seb McClouth »

Hey Pete

I've been thinking bout a tut about how to build distro's for Qbinux...
But I suppose I can only do that when I have a fully working kernel...
Anywayz... you can expect a new article on the recent work on
Qbinux before the 20th... I supposed you missed me last month
since I didn't wrote an article...

grtz
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Post by Imortis »

I could try to write something else, but my experience is very limited. I think I gave all I had with my last (and first) article.
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Post by Deleter »

I emailed you a short tutorial.
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Post by Nodtveidt »

Hey Pete...I'm going to send you something that was printed once on a website but was deleted from it for some reason. It's not really been "published" since then...it's a concept article on a specific area of RPG development that I think a lot of the indie people could learn something from. :)
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Post by The Awakened »

Nekrophidius wrote:Hey Pete...I'm going to send you something that was printed once on a website but was deleted from it for some reason. It's not really been "published" since then...it's a concept article on a specific area of RPG development that I think a lot of the indie people could learn something from. :)
Is that the one from the old RPGDX? If so, I'm really looking forward to reading it again. :)
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Post by Nodtveidt »

Yeah, that's the one. :D
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Post by Pete »

Hey Nek, the link you sent me in your last email was broken. Could you try sending me the file again?
mechman

submision

Post by mechman »

dude i am up for it in what format should i send it ?

doc
zip
whatever

so help i will

i want to do a thing on recall check out (http://www.freewebs.com/porjectrecall)

and dance on the graves of others as i do a little ranting and raving.

mail me (VRWARFARE@ANANZI.CO.ZA)
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Re: submision

Post by Z!re »

mechman wrote:dude i am up for it in what format should i send it ?

doc
zip
whatever

so help i will

i want to do a thing on recall check out (http://www.freewebs.com/porjectrecall)

and dance on the graves of others as i do a little ranting and raving.

mail me (VRWARFARE@ANANZI.CO.ZA)
Unsure if it's random spam crap, or legit post, leaving it for now..
I have left this dump.
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Post by {Nathan} »

I think he would like HTML the best... I did that, but he didn't say anything.

Just write something (in normal english, spell check, capital letters... search google for a spell checker if you need too...) about anything! This magazine needs more rants, too...
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Post by Seb McClouth »

for example... erm... sumfin... Help me out here!!!
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Post by Pete »

Issue #17 Deadline: TWO DAYS AWAY!
mechman

dude i said i wanted to help what the hell!

Post by mechman »

or don't u like my ideas ?!

did u even check out my web site?
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Post by MystikShadows »

That looks like a very impressive game you're making there mechman Screenshots are pretty impressive if I do say so myself :-).
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Post by Z!re »

I'd be interessted in seeing some math tutorials.
I have left this dump.
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Post by MystikShadows »

What kidn of math would you like?
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Post by Z!re »

MystikShadows wrote:What kidn of math would you like?
The advanced kind.. :P
As an example.. an explanation of the "3D math"..
Things like that..
I have left this dump.
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