You're welcome. Glad to help where I can.MikeHawk wrote: ↑Mon May 04, 2020 5:20 pm But at least there's sound, so it's getting somewhere... I should probably stop the DMA transfer manually, or maybe attempt auto-init DMA transfer, which would also provide sample mixing... I'm just not sure how to do it yet... I'll look into it, thanks again for your help!
I found this page: http://www.oldskool.org/guides/oldonnew/sound
Which mentions the scenario I'm experiencing:
My SB Setup: https://i.imgur.com/0DnbQVv.jpghttp://www.oldskool.org/guides/oldonnew/sound wrote: When one of these old games (1991 or earlier) attempts to play digitized sound on a card that isn't at the factory defaults--port 220, IRQ 7, and DMA 1--the result can range from no sound, to digitized sound that "halts" after two seconds of play, to locking up completely.
It looks like I have the default set at 220/irq 7/dma 1
I don't have anything plugged in the LPT1 port (Also on IRQ 7) so I think set up wise on my computer it should be okay.
Also just for kicks I took out all my sound configs from my autoexec.bat and config.sys and wavetest behaved the exact same way. (even played the sound still).
Also tried loading it on my IBM XT which doesn't have a sound card installed (to see if it would crash) and it returned the following at start up:
Then returned to the command prompt, so I guess that's expected.audSBInit: Failed to reset DSP
Thanks for the info, but this DMA issue is with the sound card and is running purely in DOS 5.0burger2227 wrote: ↑Tue May 05, 2020 4:12 pm Check DMA on the hard drives in Device Manager. I had problems there.
PIO may be listed and unchangeable...newer stuff does not have the problem.