Since I already know how to project and rotate the points in 3D on a drawing screen, one more thing I need to know is, sort of vector based raycasting. It doesn't have to have a lot of colors but 16 is fine with me.
Basically it's like wireframe but with colored triangles and lines filled with it.
If you don't know what I'm talking about, I want to make a 3D game with the graphics that looks exactly like this(CornCob3D):
http://www.dosgamesarchive.com/download/game/230
I wonder if theres any tutorials for those.
I don't have time to look through this site since I have work early tomorrow.