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3D

Posted: Mon Mar 27, 2006 5:33 pm
by Brandon
Most of the Qmunity doesn't know me. I have made a few versions of my GUI, Fun500. I have always wanted to make 3D. I have DarkBASIC but It isn't that great. I have seen syn9's 3d stuf and other 3d stuff made in FreeBASIC and I would really like to make car game like them but have no Idea what to do or where to start can anyone help me?

Posted: Mon Mar 27, 2006 9:26 pm
by {Nathan}
There are many 3D tutorials in the tutorials section on this site. I recommend the ones by Rel (Relsoft) because he is a GOD of 3D and they arn't old.

Posted: Tue Mar 28, 2006 3:38 pm
by syn9
i agree, rel's tutorials are a great place to start. thats exactly where i started when working with opengl. also id highly recommend learning collision detection and basic physics coding in a 2d environment before making a 3d game.

Posted: Wed Mar 29, 2006 8:27 pm
by {Nathan}
Yes, you should probably take a good look at DarkDread's 5 tutorials (especially number 2, mostly) and TileX (it's source code you can learn from) very thoroughly. Then, learn 3d.

Posted: Wed Apr 26, 2006 12:35 am
by Dr_D
I made a demo showing how to use the Newton physics engine with FreeBASIC. Here's a link, if you're interested. ;)

http://fileanchor.com/23886-d