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Two Lords alpha build released

Posted: Sat Sep 09, 2006 8:56 pm
by Nodtveidt
http://www.nodtveidt.net/tla.exe

This is the one and only alpha build of Two Lords. Instructions included, make sure you read them before playing.

Fullscreen?

Posted: Mon Sep 11, 2006 3:06 pm
by Stoves
Sweet game! Keep up the great work!

Is there a way to play in full screen mode? It makes it tough to turn using the mouse in windowed mode, cuz when the mouse moves out of the window, the view suddenly angles sharply up and the hand starts firing automatically.

Posted: Wed Sep 13, 2006 9:35 am
by Nodtveidt
If you cannot play it in fullscreen mode, then your video card is incompatible with the 320x240x32bpp screen resolution (likely very old). Unfortunately, there's nothing that can be done about that right now. The game is designed to start up fullscreen, and the vast majority of video cards in current use support 320x240x32bpp in one form or another. I plan on adding a 640x480 mode at some point in time.

Laptop Video Card

Posted: Wed Sep 13, 2006 10:06 am
by Stoves
Ah, yep, my laptop doesn't support 320x240 mode. :( My laptop video adapter is Mobile Intel? 915GM/GMS, 910GML Express Chipset Family. "The set of basic static display modes (at 60Hz and up to 32bpp colors) include 640x480, 800x600, 1024x768, 1280x1024, and 1600x1200."
http://www.intel.com/support/graphics/intel915gm/

Posted: Wed Sep 13, 2006 10:11 am
by Stoves
Updated the driver, and the full screen mode worked. ... at first anyway. Got an error that closed the program, but at least it's a start.

Music plays, Plantasy Studios fades in and out, Two Lords title screen displays, and then it kicks me out of the program with the following error report: (copied from the winxp generated error report in the temp directory)
<?xml version="1.0" encoding="UTF-16"?>
<EXE NAME="Two Lords.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="bass.dll" SIZE="97336" CHECKSUM="0x2378A835" BIN_FILE_VERSION="2.0.0.18" BIN_PRODUCT_VERSION="2.0.0.0" FILE_DESCRIPTION="BASS" COMPANY_NAME="Un4seen Developments" FILE_VERSION="2.0" LEGAL_COPYRIGHT="Copyright ? 1999-2004" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x20000" UPTO_BIN_FILE_VERSION="2.0.0.18" UPTO_BIN_PRODUCT_VERSION="2.0.0.0" LINK_DATE="01/19/2004 16:57:41" UPTO_LINK_DATE="01/19/2004 16:57:41" VER_LANGUAGE="English (United Kingdom) [0x809]" />
<MATCHING_FILE NAME="Two Lords.exe" SIZE="166400" CHECKSUM="0xAFFDEF07" BIN_FILE_VERSION="1.0.0.0" BIN_PRODUCT_VERSION="1.0.0.0" PRODUCT_VERSION="1.0 alpha" FILE_DESCRIPTION="Two Lords" COMPANY_NAME="Plantasy Studios" PRODUCT_NAME="Two Lords" FILE_VERSION="1.0" ORIGINAL_FILENAME="Two Lords.exe" INTERNAL_NAME="Two Lords" LEGAL_COPYRIGHT="(C)2006 Plantasy Studios" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40000" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2DC13" LINKER_VERSION="0x10000" UPTO_BIN_FILE_VERSION="1.0.0.0" UPTO_BIN_PRODUCT_VERSION="1.0.0.0" LINK_DATE="09/10/2006 00:18:37" UPTO_LINK_DATE="09/10/2006 00:18:37" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="983552" CHECKSUM="0x4CE79457" BIN_FILE_VERSION="5.1.2600.2180" BIN_PRODUCT_VERSION="5.1.2600.2180" PRODUCT_VERSION="5.1.2600.2180" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft? Windows? Operating System" FILE_VERSION="5.1.2600.2180 (xpsp_sp2_rtm.040803-2158)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="? Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFF848" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.2180" UPTO_BIN_PRODUCT_VERSION="5.1.2600.2180" LINK_DATE="08/04/2004 07:56:36" UPTO_LINK_DATE="08/04/2004 07:56:36" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
Probably just a graphics card issue on my end. Oh well.

Posted: Thu Sep 14, 2006 12:21 am
by Dr_D
Try to run it in compatibility mode for Win98/Me. ;)

Bingo

Posted: Thu Sep 14, 2006 8:45 am
by Stoves
Good call. It works now. Thanks, Dr_D!

Posted: Thu Sep 14, 2006 6:39 pm
by Dr_D
No problem. Actually, someone else figured it out. I'm just pssing on the good gnews. hehehe 8)