Need someone's oppinion...
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Need someone's oppinion...
I'm writing a text-adventure style game that generates the map at random each time it's played. Right now, I just have an array of rooms that I connect with random hallways. The problem is that even if you went around in a square, (south, east, north, then west) you could end up in a different room than where you started. I could put the rooms in a two-dimensional array to keep that from happening, but the whole game is about getting stuck in a maze-like castle, anyway. So I want to know what people think about this: will it add challenge to it, or will it be too hard to play?
- commanderkeen
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