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Internal Game Timer
Posted: Wed Feb 23, 2005 10:10 am
by Mitth'raw'nuruodo
I already posted this at QBnews but I'm also posting it here:
I'm trying to make a game clock for my program (SpaceMerc) using the TIMER statment but it has a 1 hundreth accuracy (.01) only, I want a 1 tenth thousanth accuracy (.0001).
How do I do this?
Posted: Wed Feb 23, 2005 9:22 pm
by {Nathan}
Search google... I think DQB might have a routine for this, though!
Posted: Thu Feb 24, 2005 4:07 pm
by Mitth'raw'nuruodo
That's not helpful Nate.
If you provided links then that's helpful.
I have no clue what to search google for.

Posted: Thu Feb 24, 2005 7:43 pm
by Z!re
How about: QB + Timer
Or: DQB + Timer
Or you could bother checking what DQB stands for, or just ask...
And google for: DirectQB + Timer
Another funny thing you could try is to go around the QB sites and do a search on each one, seeing if your Q has been asked before (I think it has, and no, I'm not asying dont post the Q again)
Chanses are it has been responded too.
Posted: Thu Feb 24, 2005 10:21 pm
by Mitth'raw'nuruodo
Thanks Z!re.
And it has been asked before. By me in QBnews...lol

Posted: Sat Mar 12, 2005 1:17 pm
by {Nathan}
Found it! Check the download section... its there!
Posted: Sat Mar 12, 2005 2:20 pm
by MystikShadows
on our website (me and lurah's)....
http://www.ascii-world.com in the libraries, there's a 1/1,000,000th of a second accurate timer library developed by a friend of mine... All depends how accurate you wanna get

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Posted: Sat Mar 12, 2005 5:56 pm
by Mitth'raw'nuruodo
Thank you.