The RPG Glut By Pete, November 1998 This article was originally printed in QB:TM Issue #3 ----------------------------------------------------------------------- Since about January first, the QBASIC community has gone crazy about Sprite based RPG's. Ever since Dark Crown has been released, everyone's wanted to make an RPG. Everyone from newbies to experienced programmers all want to make the all-new epic RPG to take the QBASIC community by storm. Very few RPG's have been finished since the infamous Darkdread disapeared. The reason is that a lot of programmers are very lazy, and have other things to do. RPG's get put on hold, because programmers don't have time, or get too frusterated by "Out of Memory"or other errors to continue. They are usually not taken off of hold, and the idea of the RPG fades in the programmers mind, after a few hours of work, a demo, and ten screenshots are completed. It's pathetic that programmers with so much potential can fail... We've talked about why RPG's fail, but not why they are started. I think the reason that RPG's are started, and why programmers like to play them so much is because programmers like to do things themselves. They like to figure out puzzles, make goals, and most of them like epic, (mostly fantasy) stories. And of course, all programmers have a passion for playing video games. If you mix these ingredients together, you've got a person that wants to make their own game with a long, epic fantasy story, make their own decisions, not go through some C++ programmer's courses that he lays out in his order, with a story that can't be different every time you play. What I'm trying to say is that programmers have personalities and hobbies, and are not copies of the other people in their school that do have personalities. They can make their own decisions, and don't depend on someone else to do things for them. They want to play role playing games because they want to play the role of a character, just like they want to play the role of their lives. They want to make an RPG for the same reason: they want make an epic story where you (the player) make the choices for him or her, and make their own story. And they want to do it on QuickBASIC-their hobby. Now, if you would excuse me, I have to go work on my brand new, epic RPG that's going to take the world by storm. Or not...