MMORPG fully developed in QB64 SDL w/source code and resources from Argentina!

Announce and discuss the progress of your various programming-related projects...programs, games, websites, tutorials, libraries...anything!

Moderators: Pete, Mods

Post Reply
commandvom
Coder
Posts: 10
Joined: Mon Sep 06, 2010 8:41 am

MMORPG fully developed in QB64 SDL w/source code and resources from Argentina!

Post by commandvom »

Hello community!
Here I leave the source code and resources of Aetricia project, a MMORPG fully developed in QB64.

This version is Singleplayer, but works with routines of Multiplayer(with the server as localhost), so the firewall must allow run the program.

This code, images, sounds, basic configuration files to run it, as well as compiled program.

Use to compile the SDL version because the GL version of QB64 I can not operate the communication between the client and the server.

The project is incomplete but constantly evolving, but my impatience is stronger so here I decided to post and share with the community.

There is also developed a program that generates statistics from the users according to the 'charfiles' and prepares to read from PHP. What post in the future.

Excuse my English and doubts have gladly answer them in my spare time! Thank you!

Greetings from Argentina!

############## I N S T R U C T I O N S ####################

Unrar and run 'PLAY.BAT' or 'XLORDSONLINE2.EXE', be patient while init server, create an account/character and enter to Aetricia!

Use mouse or WASD keys to move, Q & E to turn lefft or turn right, left button to attack, action, 'I' for inventory, 'M' for manual (not available at this moment), SPACEBAR to pasive/active (attack), 'O' for search in barrels etc.
In active mode, press '1' , '2', '3', '4' keys and use magic spells.
Press '5' and use a dagger.
Press 'ENTER' to show chat window.
Use teleportation portals with a gem of teleportation (buy this at merchants) .

You begin with some gold coins, looking lumberjack ax in barrels and use it for work for wood in the forest. Sell the wood and obtain more gold coins!

Talk with the citizen and help them with the quests.
Beware with monsters, some drop gold coins!
Buy some weapons and equip!
Buy torchs for use when the night fall (the cycle day/night elapses every 5 hours)!

Remember:
- It is a project that should work on a network but is adapted to operate without a network.
- Compile it with SDL version of QB64.
- It is an independent project, I am sharing for the community, to modify it and have fun. Maybe someone will serve you the source code, or how to manage resources, images and sound, or want to see how implements the TCP communication. It has errors (like all amateur and independent project).

LINK TO DOWNLOAD:
Immediate RAR Download is over 17MB

Warning! Download for QB64 SDL only! Virus checked OK with AVG.
REQUIRES INTERNET FIREWALL PERMISSIONS! Check BAS code before running!
File contains EXE file! Recommend compiling rather than running EXE file!

Contact us if you have problems with this program or spyware using the EXE!
commandvom
Coder
Posts: 10
Joined: Mon Sep 06, 2010 8:41 am

Re: MMORPG fully developed in QB64 SDL w/source code and resources from Argentina!

Post by commandvom »

Hi community!

A new version of Fantastic Lands of Aetricia are available with new and improved features!

Download , create an account and immerse in this land of adventure!

You can choose a character among human, elf and dwarf. You can select between class warrior, mage and hunter.

http://www.indiedb.com/games/guerreros- ... oads/floa1

THE SERVER IS ONLINE!!!
The official site/devlog:
http://aetricia.ddns.net

The singleplayer/standalone version (no internet needing) with source code and resources at:

http://www.qb64.net/forum/index.php?act ... ttach=4439

Some screenshots:

Image

Image

Image

Thanks for the space, I look forward to your criticism and comments!
commandvom@hotmail.com
Aureal
Newbie
Posts: 3
Joined: Sat Jul 23, 2016 10:46 pm

Re: MMORPG fully developed in QB64 SDL w/source code and resources from Argentina!

Post by Aureal »

NAAAH BOLUDO RE COPADO ahre podes poner la ñ si haces un _mapunicode a la cp850 u oem850:

'Microsoft_pc_cp850
199,252,233,226,228,224,229,231,234,235,232,239,238,236,196,197
201,230,198,244,246,242,251,249,255,214,220,248,163,216,215,402
225,237,243,250,241,209,170,186,191,174,172,189,188,161,171,187
9617,9618,9619,9474,9508,193,194,192,169,9571,9553,9559,9565,162,165,9488 9492,9524,9516,9500,9472,9532,227,195,9562,9556,9577,9574,9568,9552,9580,164 240,208,202,203,200,305,205,206,207,9496,9484,9608,9604,166,204,9600
211,223,212,210,245,213,181,254,222,218,219,217,253,221,175,180
173,177,8215,190,182,167,247,184,176,168,183,185,179,178,9632,160

Por ejemplo

Code: Select all

RESTORE Microsoft_pc_cp850
FOR ASCIIcode = 128 TO 255 
	READ unicode 
	_MAPUNICODE Unicode TO ASCIIcode 
NEXT
commandvom
Coder
Posts: 10
Joined: Mon Sep 06, 2010 8:41 am

Re: MMORPG fully developed in QB64 SDL w/source code and resources from Argentina!

Post by commandvom »

Gracias locon! lo vi un poco tarde al post pero lo voy a implementar!
De donde sos?

Saludos!
Post Reply