http://ratatoskr.dragonhill.cc/public/p ... yaglfb.rar
or here:
http://ratatoskr.dragonhill.cc/public/p ... yaglfb.zip
The documentation is intended for the C++ version, but check out the demo sourcecode to see how it works. Also, there are notes in the distro describing the changes between the C++ version and the FB version.
If anyone needs help setting it up or using it, just let me know and I'll lend a hand. This could easily become the next big thing for FB game development.
