Complete Article List / Our Awards (Printable Issues)

Advanced Beginners/Intermediate
Power Programming II (Issue 12 - 8.14.99)
Intro to Scripting (Special - 7.25.99)
Collision Detection (Special - 7.10.99)
Debugging (Special - 5.29.99)
Power Programming I (issue 10 - 5.15.99)
Palette Tricks (Special - 5.09.99)
Using Memory (issue 9 - 4.17.99)
Graphics & Memory (issue 8 - 3.13.99)
Memory Types (issue 5 - 12.13.98)
Welcome to Qbasic (issue 4 - 11.14.98)
Get/Put for beginners (issue 3 - 10.17.98)
Using SUB's (issue 2 - 09.23.98)

Art/Music
Basics of Tile Art III (issue 12 - 8.14.99)
Basics of Tile Art II (issue 11 - 6.19.99)
Basics of Tile Art I (issue 10 - 5.15.99)
MIDI Composing II (issue 8 - 3.13.99)
MIDI Composing I (issue 7 - 2.13.99)
Cutscenes (issue 6 - 1.16.99)
Importance of Art (issue 5 - 12.13.98)

Commentary/Humour/Playtest
Anniversary Issue (issue 12 - 8.14.99)
RPG Semi-Active Battles (issue 12 - 8.14.99)
RPG Battle Design (issue 11 - 6.19.99)
RPG Story (issue 9 - 4.17.99)
Making Test Machines (issue 6 - 1.16.99)
The Future of QB (issue 6 - 1.16.99)
Too Much QB... (issue 4 - 11.14.98)
To lib or not to lib (issue 4 - 11.14.98)
The RPG in Qbasic (issue 3 - 10.17.98)
C++ vs Qbasic 4.5 (issue 3 - 10.17.98)
Using Utilities (issue 2 - 09.23.98)
How the Web saved Qb (issue 2 - 09.23.98)
Blast! vs Dash (issue 1 - 07.31.98)

Assembly
asm Intro: Part I (issue 4 - 11.14.98)
asm Intro: Part II (issue 5 - 12.13.98)
asm Intro: Part III (issue 6 - 1.16.99)
asm Intro: Part IV (issue 7 - 2.13.99)
asm Intro: Part V (issue 8 - 3.13.99)
asm Intro: Final (issue 9 - 4.17.99)
asm .doc Compiled (special - 4.24.99)

Reviews / Previews
Adventures Review (special - 6.06.99)
SpaceWar Review (issue 10 - 5.15.99)
LTPB Review (issue 9 - 4.17.99)
Eternal Frost Preview (issue 8 - 3.13.99)
"Project rt" Preview (issue 7 - 2.13.99)
Dark Ages 2 Preview (issue 5 - 12.13.98)
SFB2 Review (issue 3 - 10.17.98)
DirecQB 1.1 Review (issue 3 - 10.17.98)
Wetspot 2 Review (issue 1 - 07.31.98)

Technical Articles
Index Lists (Issue 12 - 8.14.99)
Advanced SVGA II (special - 08.01.99)
Advanced SVGA I (special - 07.03.99)
MOD Part I (issue 11 - 6.19.99)
SDS File Format (issue 11 - 6.19.99)
3d: Part VII (issue 12 - 8.14.99)
3d: Part VI (issue 11 - 6.19.99)
3d: Part V (issue 10 - 5.15.99)
3d: Part IV (issue 9 - 4.17.99)
3d: Part III (issue 8 - 3.13.99)
3d: Part II (issue 7 - 2.13.99)
3d: Part I (issue 6 - 1.16.99)
RPG Scripting : Part I (Issue 5 - 12.13.98)
SVGA: Part III (issue 3 - 10.17.98)
SVGA: Part II (issue 2 - 09.23.98)
SVGA: Part I (issue 1 - 07.31.98)

QB Hall of Fame
Molnar/Kucalaba (issue 10 - 5.15.99)
Angelo Mottola (issue 7 - 2.13.99)
DarkDread (issue 4 - 11.14.98)

 

Contributors:
  • Zkman (hey, that's me!)
  • 19day
  • Hal_8900
  • Aaron Severn
  • Thav
  • Seav
  • NetherGoth
  • Petter Holmberg
  • Enigma
  • MA*SNART
  • Terminator_Z
  • WhiteShadow
  • Pete
  • Mandrake
  • Alias
  • Gavan
  • QBProgger
  • Bill McDonald
  • DarkDread
  • SonicBlue
  • Anthony Tyler

 

Sites of the Month:

Pete's QB Site (issue 12 - 8.14.99)
QBRPG's (issue 11 - 6.19.99)
Future Software (issue 10 - 5.15.99)
SonicBlue.com (issue 9 - 4.17.99)
Basix Fanzine (issue 8 - 3.13.99)
Snuekeule's RPG Page (issue 7 - 2.13.99)
ABC Packets (issue 6 - 1.16.99)
Alternate Logic (issue 5 - 12.13.98)
gameprog.com (issue 4 - 11.14.98)
Neozones (issue 3 - 10.17.98)

 

Awards we've Won:

Future Software "Incredible Site"
Pete's Qb Site Programmer of the Month
Future Software Site of the Week
Qbt50 "In the Spotlight"

Wow! That's a lot of articles!

 

 

 

 

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